Fungal Urban Warfare! DR4X Weekly Changelog #20: 11/19/2021
-Added new profile piic for all tiers of tower -Added profile pic for ruined cities and ruined towns -You can now click the unit portrait to see a blown up version of it. -Added two new random events -Added colored icon that tells when a unit is on a building -When unsummoning a unit if their great entity exists there is a chance they will join the great entity team -When a merc betrays you they can now join the dark forces teams -Added 5 new stories to NV library.
The gameplay of the Pqvv'Ger is now reminiscent of urban warfare as they can use all buildings connected to the myco network to move for free like roads even if they do not own it, their goal generally being to spread and conquer their mushroom forests, which can get insurgents very easily, so you end up with large mushroom forests split between different Pqvv'Ger factions with occasional insurgent spawns via a new event. With enemy Pqvv'Ger standing on your buildings that you still own but can fire on etc. Conquer sufficient mushrooms in the city (the mushroom forest) and build enough and you can win via new win condition. Their gameplay is extremely dynamic, and well, rather technical with a specific triangle of counters.
-Uncjw counter Pqvv'Ger and Pqvv'Ger counter their tanks, and the tanks counter uncjw and buildings --They also counter enemy units in different ways , with uncjw countering like rangers, and Pqvv'Ger countering like warriors. -Gave Pqvv'Ger a special unit for destroying buildings akin to a mushroom tank, this can be built for an exorbitant price at their lair or an uncjw can grow into one -Corrected the myco wanderer description for the uncjw -Corrected the Pqvv'Ger description -Added ability to instantly convert resources on Pqvv'Ger mushrooms, as well as an upgrade for them that makes it more efficient -Pqvv'Ger giant mushrooms now have freespawn like their lairs do. -Pqvv'Ger themselves also have free spawn and so do their tanks -Pqvv'Ger can now upgrade their Gqudjccg Fcmwj into Evadwgi Gqudjccg, which do more efficient alchemy, and heal all adjacent myco network connected units. -Most Pqvv'Ger units/buildings now have 2 action points. This means they can attack twice. -Uncjw now act like spores for the Pqvv'Ger, and can upgrade into all Pqvv'Ger buildings, and their new building destroyer unit -All Pqvv'Ger units and buildings capture Pqvv'Ger units and buildings on 'kill' instead of destroying them, which means the population generally steadily goes up and combat within the forests is made more dynamic -Pqvv'Ger units now detect adjacent hidden units every turn -Pqvv'Ger units now have special icons that show up next to health bars when they are on a building, so they can be easily seen, which makes doing urban warfare easier
-Fixed bug where UnitCLicked event was bound twice -Fixed bug with Pqvv'Ger that made it unwieldy to click on things
-Many new Win Conditions -New win condition for Pqvv'Ger
-Try to play as the Pqvv'Ger, i know I had a lot of fun playing as them., though it is very technical
[ 2021-11-20 00:34:42 CET ] [ Original post ]
Ever wanted to do urban warfare with weird fungal minotaur's, I doubt it. But now DR4X has that and it is very fun! Lots of changes to the Pqvv Ger faction this time!
Gameplay and UI
-Added new profile piic for all tiers of tower -Added profile pic for ruined cities and ruined towns -You can now click the unit portrait to see a blown up version of it. -Added two new random events -Added colored icon that tells when a unit is on a building -When unsummoning a unit if their great entity exists there is a chance they will join the great entity team -When a merc betrays you they can now join the dark forces teams -Added 5 new stories to NV library.
Pqvv'Ger Updates
The gameplay of the Pqvv'Ger is now reminiscent of urban warfare as they can use all buildings connected to the myco network to move for free like roads even if they do not own it, their goal generally being to spread and conquer their mushroom forests, which can get insurgents very easily, so you end up with large mushroom forests split between different Pqvv'Ger factions with occasional insurgent spawns via a new event. With enemy Pqvv'Ger standing on your buildings that you still own but can fire on etc. Conquer sufficient mushrooms in the city (the mushroom forest) and build enough and you can win via new win condition. Their gameplay is extremely dynamic, and well, rather technical with a specific triangle of counters.
-Uncjw counter Pqvv'Ger and Pqvv'Ger counter their tanks, and the tanks counter uncjw and buildings --They also counter enemy units in different ways , with uncjw countering like rangers, and Pqvv'Ger countering like warriors. -Gave Pqvv'Ger a special unit for destroying buildings akin to a mushroom tank, this can be built for an exorbitant price at their lair or an uncjw can grow into one -Corrected the myco wanderer description for the uncjw -Corrected the Pqvv'Ger description -Added ability to instantly convert resources on Pqvv'Ger mushrooms, as well as an upgrade for them that makes it more efficient -Pqvv'Ger giant mushrooms now have freespawn like their lairs do. -Pqvv'Ger themselves also have free spawn and so do their tanks -Pqvv'Ger can now upgrade their Gqudjccg Fcmwj into Evadwgi Gqudjccg, which do more efficient alchemy, and heal all adjacent myco network connected units. -Most Pqvv'Ger units/buildings now have 2 action points. This means they can attack twice. -Uncjw now act like spores for the Pqvv'Ger, and can upgrade into all Pqvv'Ger buildings, and their new building destroyer unit -All Pqvv'Ger units and buildings capture Pqvv'Ger units and buildings on 'kill' instead of destroying them, which means the population generally steadily goes up and combat within the forests is made more dynamic -Pqvv'Ger units now detect adjacent hidden units every turn -Pqvv'Ger units now have special icons that show up next to health bars when they are on a building, so they can be easily seen, which makes doing urban warfare easier
Bug Fixes
-Fixed bug where UnitCLicked event was bound twice -Fixed bug with Pqvv'Ger that made it unwieldy to click on things
Balancing
-Many new Win Conditions -New win condition for Pqvv'Ger
Suggestion for testers
-Try to play as the Pqvv'Ger, i know I had a lot of fun playing as them., though it is very technical
DR4X
Untrustedlife
Untrustedlife
2022-01-07
Singleplayer EA
Game News Posts 212
🎹🖱️Keyboard + Mouse
Positive
(28 reviews)
https://untrustedlife.com/dr4x/
https://store.steampowered.com/app/1704830 
DR4X Linux Depot [2.06 G]
DR4X is a fast paced dark fantasy turn based strategy game with horror and cosmic horror elements.
The game has simple, fun, fast paced, and dynamic gameplay where each type of faction uses different resources and completely unique playstyles.
Play in an evolving world, filling up with horrors and monsters if you don’t try to stop their spread, unique events and so on.
It also has a very reactive world map and an in depth skirmish creator. With multiple possible game modes based on your choices.
Research powerful stacking technologies to dominate your enemies, or let the other factions and even the nearby gremlin horde learn how to cause more trouble for you with their own technologies.
Do you want to fight other empires? Or perhaps just defeat the monsters infesting the realm. Or maybe even be the monsters infesting the realm! It is your choice!
When it is ready for beta I will be releasing it on Steam in a sort of early access. If you are interested follow this page and my twitter.
The game has simple, fun, fast paced, and dynamic gameplay where each type of faction uses different resources and completely unique playstyles.
Play in an evolving world, filling up with horrors and monsters if you don’t try to stop their spread, unique events and so on.
It also has a very reactive world map and an in depth skirmish creator. With multiple possible game modes based on your choices.
Research powerful stacking technologies to dominate your enemies, or let the other factions and even the nearby gremlin horde learn how to cause more trouble for you with their own technologies.
Do you want to fight other empires? Or perhaps just defeat the monsters infesting the realm. Or maybe even be the monsters infesting the realm! It is your choice!
When it is ready for beta I will be releasing it on Steam in a sort of early access. If you are interested follow this page and my twitter.
MINIMAL SETUP
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: x64 architecture with SSE2 instruction set support.Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GEForce GTX 1070
- Storage: 2 GB available space
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: x64 architecture with SSE2 instruction set support.Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GEForce GTX 1070
- Storage: 2 GB available space
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