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Bards and Peformance Troupes! DR4X Weekly Changelog #41: 4/29/2022

I almost didnt write up this changelog tonight because its late and ive been extremely busy today. Ive been extremely busy with packing and the house moving prcoess (Utilities now scheduled for new place, and I have about half my stuff packed up now) As I said last week and the week before: The weeks of May 9 through May 20th will be very busy due to the whole house thing, and also for part of that I will not have internet access, so probably don't expect changelogs those weeks (Though I will likely make changes I just wont anounce them). This week I added less than I wanted, but a good portion of stuff nonetheless! Notably changes to the event system that allow me to add flags to units that are spawned by events, a friend for color option, and performance troupes! Most of the following was live as of last night! Lets go...

Gameplay and UI


-Added a friend foe color option in the options menu. When toggled it changes the outlines and the highlights of tiles to instead show whether its an enemy (Red), friendly (Yellow (never happens rn)), or Neutral(no outline) or you (Blue). It does not alter the healthbars so you can still distinguish which enemy team it is, but I keep it on all the time myself now because it feels great. It defaults to being off -Added librarian and dark librarian deploy mode choices --They are in the dropdown now, and are unique to say the least -Made a page turning sound play upon clicking buttons in map gen screen -Developed new system for applying flags and buffs to units on event spawn -Due to this new system there are some fun extra improvements this week, one of which is that units that spawn from the "Adventurer With Tragic Backstory" event, now actually have a buff called "Tragic Backstory" that gives them bonus health, tenacity and misery -Also, when a adventurer becomes indebted to you via the gambling hall they now get the "Mercenary" flag. Which makes for a lot of fun situations. Like getting random merc warriors and rangers and such for other factions for when these mercs betray you when you run out of gold. -Improved city name generator (You can now get noun+adverb and noun+verb combos, so Daggerfall is possible now :D) -Improved other name generators

-The largest change this week is the new "Performance Troupe" System


Performance Troupes


-Each world now has a list of performance troupes which is invisible to the player, which starts out empty and holds their status: Active, Disbanded, Reformed -It saves and loads properly -Performance troupes can form via world events at taverns, gambling halls, towns, cities, settlements (including goblin settlements) --This is anounced to all players that have the formation location revealed on their maps -Performance troupes can disaband via world events at taverns, gambling halls, towns, cities, settlements (including goblin settlements) --This is anounced to all players that have the disbanding location revealed on their maps -Performance troupes that have disbanded can reform via world events at taverns, gambling halls, towns, cities, settlements (including goblin settlements) (Much like how mercenaries can recreate bandit groups) --This is anounced to all players that have the reform location revealed on their maps -Performance troupes get fun generated names -Once a performance troupe is active in your world it unlocks a new world event where they will do a "Performance" at any town, city, settlement, tavern or gambling hall. --This performance lasts 4 weeks, and doubles all income from the place they are doing the performance (of all resources) --This performance is partially procedurally generated, where there are several different types of performances This is something i want to add more of, more types of weird multifacetted events like this that are very simulationist in nature.

Bug Fixes


-Fixed bug where spawned stealth unit was still hidden (I think)

Balancing


-Nothing notable this time

Suggestion for testers


-Play with friend foe colors on!

YouTube Spotlight of the week!


Nothing this time, hope more folks do videos on DR4X in the future!


[ 2022-04-30 03:55:44 CET ] [ Original post ]



DR4X
Untrustedlife
  • Developer

  • Untrustedlife
  • Publisher

  • 2022-01-07
  • Release

  • Singleplayer EA
  • Tags

  • Game News Posts 212  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Positive

    (28 reviews)


  • Review Score

  • https://untrustedlife.com/dr4x/
  • Website

  • https://store.steampowered.com/app/1704830 
  • Steam Store



  • DR4X Linux Depot [2.06 G]

  • Public Linux depots

  • DR4X is a fast paced dark fantasy turn based strategy game with horror and cosmic horror elements.
    The game has simple, fun, fast paced, and dynamic gameplay where each type of faction uses different resources and completely unique playstyles.

    Play in an evolving world, filling up with horrors and monsters if you don’t try to stop their spread, unique events and so on.
    It also has a very reactive world map and an in depth skirmish creator. With multiple possible game modes based on your choices.




    Research powerful stacking technologies to dominate your enemies, or let the other factions and even the nearby gremlin horde learn how to cause more trouble for you with their own technologies.


    Do you want to fight other empires? Or perhaps just defeat the monsters infesting the realm. Or maybe even be the monsters infesting the realm! It is your choice!

    When it is ready for beta I will be releasing it on Steam in a sort of early access. If you are interested follow this page and my twitter.
    MINIMAL SETUP
    • OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
    • Processor: x64 architecture with SSE2 instruction set support.Memory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: Nvidia GEForce GTX 1070
    • Storage: 2 GB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
    • Processor: x64 architecture with SSE2 instruction set support.Memory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: Nvidia GEForce GTX 1070
    • Storage: 2 GB available space
    GAMEBILLET

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