QOL&Necromancy DR4X Changelog #60 10/16/2022
-Floating text now fades away in 3 seconds by default -Added the ability to customize the time it takes for the floating text that appears when something happens in game to fade away. --You can do this in the options menu and it defaults to 3 seconds. If you are having trouble understanding what is happening in game, just set this to max.
-Added Nodic River To Noderooms Tileset --Its based on the dream pools -Added Flopcat's Flipizza to NodeRooms Tileset --It's based on a pizzzaria with a few mascots
-Added a new song to the soundtrack that plays in game -The arrow shooting animation now will always show up when shooting arrows and they take a bit longer --This is to make it easier to see where you are being atatcked from and to just improve the game in general
-Health is now rounded on the unit info screen
-When a unit is attacked by a stealthed unit, the attacker (and all other adjacent stealthed units) are revealed. However, units that are attacking from range are not revealed. -Cult Acolytes now have a new flag, acolytes now have a 50% chance to gain 1 sacrifice for each kill they make -Cult priests now have a 50% chance to get between 1 and 3 sacrifices each time they get a kill
-You can do various things.
-None this time, its been awhile. I hope someone eventually makes another video on it. Oh well :) Thanks guys! BONUS NEWS! Some news! I've been working with a friend to create an awesome new updated trailer for the game. That should be done soonish! Second news: I have a plan for implementing the long awaited lich faction! Which has been hinted at in the setup screen since the beginning!
This will be a new faction with a couple new resource types (Flesh, Bones (And two othe rones i shall not reveal)) that wil be meant to be a relatively in depth necromancer//lich tycoon/sim. This has nessessitated fleshing out how undead work in my setting! This is partially explained in an in game book. Which served as a kind of base for the concept! More detail below... Zus nqug urq houkqq e rqkkreoudqd? Tcjgd:? urq rnqqg e klkdcq ut xedmkcjled dqcjeqxrw gyluhog. Xqezdxg e pwegcq ut e rqnu. Gqrukn: urq rnqqg jzq rcnuk qwdqry ut e hrcqw ud redmjel rqnu. Ell hwrcqg zpeq gouq rcnuk qrwdqy, gouq oduq kuredjrqkjqn jezr ujdqzg. Sqzr e hrcqw nqcg yum ogmj ekj amikcly tud guur jcqzd qwdqry frcug jzq dqpcd ut rcnuk qwdqry tlcsurw jzmudwz jzq dleqo ern cg jqzr uhgmucply zqnded ju dqpukqd cr urq xcquzJ.qkmwz szu gyeg urq rnqqg e sluzq xkqcq ern ruj glxocy e kurjedjrqkcur ut rcnuk qrwdqy. Jndcz: Urq rnqqg ju kuejrcr jzq rcnuk qwdqry ut e hrcqw guuzqos. Xqezdxg er eleqdny qvcjgcrw rqnu, e dqrm. Jdqzq oey hq guol...qqgg gdupey uxucjrg eg sllq. Jzq tdzgqqd jzq qrwdqy, jzq oduq qwdqry cg epehelclq. Tjdmuz urq rnqqg e gjmjkmddq ju cmhoq cj cujr. Ern xqxezdgn e nmllux ut jzq kuredjrqkjqn qjqdqzel eruwy jezj cg ocdqgy. Tud sezj mgq cg e tdzgqly cqmhrn ukqfhj ct cj zeg ru jqjckery. ;)
[ 2022-10-17 00:29:17 CET ] [ Original post ]
Not so weekly Changelog number 60 This week I went hard into QOL updates So as usual this is just kinda a summary of all the changes from the past couple weeks ignoring some simpler changes. Anyway letsa go...
Gameplay and UI
-Floating text now fades away in 3 seconds by default -Added the ability to customize the time it takes for the floating text that appears when something happens in game to fade away. --You can do this in the options menu and it defaults to 3 seconds. If you are having trouble understanding what is happening in game, just set this to max.
-Added Nodic River To Noderooms Tileset --Its based on the dream pools -Added Flopcat's Flipizza to NodeRooms Tileset --It's based on a pizzzaria with a few mascots
-Added a new song to the soundtrack that plays in game -The arrow shooting animation now will always show up when shooting arrows and they take a bit longer --This is to make it easier to see where you are being atatcked from and to just improve the game in general
Bug Fixes
-Health is now rounded on the unit info screen
Balancing
-When a unit is attacked by a stealthed unit, the attacker (and all other adjacent stealthed units) are revealed. However, units that are attacking from range are not revealed. -Cult Acolytes now have a new flag, acolytes now have a 50% chance to gain 1 sacrifice for each kill they make -Cult priests now have a 50% chance to get between 1 and 3 sacrifices each time they get a kill
Suggestion for testers
-You can do various things.
YouTube Spotlight!
-None this time, its been awhile. I hope someone eventually makes another video on it. Oh well :) Thanks guys! BONUS NEWS! Some news! I've been working with a friend to create an awesome new updated trailer for the game. That should be done soonish! Second news: I have a plan for implementing the long awaited lich faction! Which has been hinted at in the setup screen since the beginning!
This will be a new faction with a couple new resource types (Flesh, Bones (And two othe rones i shall not reveal)) that wil be meant to be a relatively in depth necromancer//lich tycoon/sim. This has nessessitated fleshing out how undead work in my setting! This is partially explained in an in game book. Which served as a kind of base for the concept! More detail below... Zus nqug urq houkqq e rqkkreoudqd? Tcjgd:? urq rnqqg e klkdcq ut xedmkcjled dqcjeqxrw gyluhog. Xqezdxg e pwegcq ut e rqnu. Gqrukn: urq rnqqg jzq rcnuk qwdqry ut e hrcqw ud redmjel rqnu. Ell hwrcqg zpeq gouq rcnuk qrwdqy, gouq oduq kuredjrqkjqn jezr ujdqzg. Sqzr e hrcqw nqcg yum ogmj ekj amikcly tud guur jcqzd qwdqry frcug jzq dqpcd ut rcnuk qwdqry tlcsurw jzmudwz jzq dleqo ern cg jqzr uhgmucply zqnded ju dqpukqd cr urq xcquzJ.qkmwz szu gyeg urq rnqqg e sluzq xkqcq ern ruj glxocy e kurjedjrqkcur ut rcnuk qrwdqy. Jndcz: Urq rnqqg ju kuejrcr jzq rcnuk qwdqry ut e hrcqw guuzqos. Xqezdxg er eleqdny qvcjgcrw rqnu, e dqrm. Jdqzq oey hq guol...qqgg gdupey uxucjrg eg sllq. Jzq tdzgqqd jzq qrwdqy, jzq oduq qwdqry cg epehelclq. Tjdmuz urq rnqqg e gjmjkmddq ju cmhoq cj cujr. Ern xqxezdgn e nmllux ut jzq kuredjrqkjqn qjqdqzel eruwy jezj cg ocdqgy. Tud sezj mgq cg e tdzgqly cqmhrn ukqfhj ct cj zeg ru jqjckery. ;)
DR4X
Untrustedlife
Untrustedlife
2022-01-07
Singleplayer EA
Game News Posts 212
🎹🖱️Keyboard + Mouse
Positive
(28 reviews)
https://untrustedlife.com/dr4x/
https://store.steampowered.com/app/1704830 
DR4X Linux Depot [2.06 G]
DR4X is a fast paced dark fantasy turn based strategy game with horror and cosmic horror elements.
The game has simple, fun, fast paced, and dynamic gameplay where each type of faction uses different resources and completely unique playstyles.
Play in an evolving world, filling up with horrors and monsters if you don’t try to stop their spread, unique events and so on.
It also has a very reactive world map and an in depth skirmish creator. With multiple possible game modes based on your choices.
Research powerful stacking technologies to dominate your enemies, or let the other factions and even the nearby gremlin horde learn how to cause more trouble for you with their own technologies.
Do you want to fight other empires? Or perhaps just defeat the monsters infesting the realm. Or maybe even be the monsters infesting the realm! It is your choice!
When it is ready for beta I will be releasing it on Steam in a sort of early access. If you are interested follow this page and my twitter.
The game has simple, fun, fast paced, and dynamic gameplay where each type of faction uses different resources and completely unique playstyles.
Play in an evolving world, filling up with horrors and monsters if you don’t try to stop their spread, unique events and so on.
It also has a very reactive world map and an in depth skirmish creator. With multiple possible game modes based on your choices.
Research powerful stacking technologies to dominate your enemies, or let the other factions and even the nearby gremlin horde learn how to cause more trouble for you with their own technologies.
Do you want to fight other empires? Or perhaps just defeat the monsters infesting the realm. Or maybe even be the monsters infesting the realm! It is your choice!
When it is ready for beta I will be releasing it on Steam in a sort of early access. If you are interested follow this page and my twitter.
MINIMAL SETUP
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: x64 architecture with SSE2 instruction set support.Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GEForce GTX 1070
- Storage: 2 GB available space
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: x64 architecture with SSE2 instruction set support.Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GEForce GTX 1070
- Storage: 2 GB available space
GAMEBILLET
[ 5949 ]
GAMERSGATE
[ 1903 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB