DIalogue DR4X Changelog #63 11/27/2022
-Added new hourglass loading animation for "week progressing" replacing the old ugly black bar
-In more places the game now places a translucent black rectangle under the hint text for readability (Though I dont think i did this for scenarios yet) -Improved A.E.S.T.H.E.T.I.C of [NODEOSERROR] -Fixed minor typos in [NODEOSERROR] -Slowed down default text speed in dialogue -Fixed loads of minor dialogue issues in [NODEOSERROR] -Dialogue now supports rich text and text animations -Made minigame visual effects better -Added new hidden flag -Unit info can now utilize text animations and rich text -Add more dialogue to [NODEOSERROR] -Updates to some unit descriptions -Optimized dialogue code -Various other misc improvements to things -Renaming units now utilizes [NODEOSERROR] -New Hints -More [NODEOSERROR] dialogue
--Minor audio fixes on [NODEOSERROR] --Fixed bug with map gen screen glitch effect
-Red King's Heir now has higher TENACITY by default -Some kingdom balancing (Misc changes to unit stats etc) -Misc scenario updates
-[NODEOSERROR]
-Nothing this time Thanks guys!
Sorry for the smallish changelog this time. But I actually had to overhaul quite a bit of the internals to add text animations so more actual balance/faction updates should happen in the next couple weeks.
[ 2022-11-27 21:37:28 CET ] [ Original post ]
Hey guys! Sorry for the late devlog this time! I accidentally got a cold. So yesterday I was resting. Still not feeling great, stuffy and a sore throat. But things must go on. Not so weekly Changelog number 63 So as usual this is just kinda a summary of all the changes from the past couple weeks ignoring some simple changes. Most have been live for awhile now. And a new build should be available as this post comes out. Anyway letsa go...
Gameplay and UI
-Added new hourglass loading animation for "week progressing" replacing the old ugly black bar
-In more places the game now places a translucent black rectangle under the hint text for readability (Though I dont think i did this for scenarios yet) -Improved A.E.S.T.H.E.T.I.C of [NODEOSERROR] -Fixed minor typos in [NODEOSERROR] -Slowed down default text speed in dialogue -Fixed loads of minor dialogue issues in [NODEOSERROR] -Dialogue now supports rich text and text animations -Made minigame visual effects better -Added new hidden flag -Unit info can now utilize text animations and rich text -Add more dialogue to [NODEOSERROR] -Updates to some unit descriptions -Optimized dialogue code -Various other misc improvements to things -Renaming units now utilizes [NODEOSERROR] -New Hints -More [NODEOSERROR] dialogue
Bug Fixes
--Minor audio fixes on [NODEOSERROR] --Fixed bug with map gen screen glitch effect
Balancing
-Red King's Heir now has higher TENACITY by default -Some kingdom balancing (Misc changes to unit stats etc) -Misc scenario updates
Suggestion for testers
-[NODEOSERROR]
YouTube Spotlight!
-Nothing this time Thanks guys!
ADDITIONAL NEWS!
Sorry for the smallish changelog this time. But I actually had to overhaul quite a bit of the internals to add text animations so more actual balance/faction updates should happen in the next couple weeks.
DR4X
Untrustedlife
Untrustedlife
2022-01-07
Singleplayer EA
Game News Posts 212
🎹🖱️Keyboard + Mouse
Positive
(28 reviews)
https://untrustedlife.com/dr4x/
https://store.steampowered.com/app/1704830 
DR4X Linux Depot [2.06 G]
DR4X is a fast paced dark fantasy turn based strategy game with horror and cosmic horror elements.
The game has simple, fun, fast paced, and dynamic gameplay where each type of faction uses different resources and completely unique playstyles.
Play in an evolving world, filling up with horrors and monsters if you don’t try to stop their spread, unique events and so on.
It also has a very reactive world map and an in depth skirmish creator. With multiple possible game modes based on your choices.
Research powerful stacking technologies to dominate your enemies, or let the other factions and even the nearby gremlin horde learn how to cause more trouble for you with their own technologies.
Do you want to fight other empires? Or perhaps just defeat the monsters infesting the realm. Or maybe even be the monsters infesting the realm! It is your choice!
When it is ready for beta I will be releasing it on Steam in a sort of early access. If you are interested follow this page and my twitter.
The game has simple, fun, fast paced, and dynamic gameplay where each type of faction uses different resources and completely unique playstyles.
Play in an evolving world, filling up with horrors and monsters if you don’t try to stop their spread, unique events and so on.
It also has a very reactive world map and an in depth skirmish creator. With multiple possible game modes based on your choices.
Research powerful stacking technologies to dominate your enemies, or let the other factions and even the nearby gremlin horde learn how to cause more trouble for you with their own technologies.
Do you want to fight other empires? Or perhaps just defeat the monsters infesting the realm. Or maybe even be the monsters infesting the realm! It is your choice!
When it is ready for beta I will be releasing it on Steam in a sort of early access. If you are interested follow this page and my twitter.
MINIMAL SETUP
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: x64 architecture with SSE2 instruction set support.Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GEForce GTX 1070
- Storage: 2 GB available space
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: x64 architecture with SSE2 instruction set support.Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GEForce GTX 1070
- Storage: 2 GB available space
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