Hey folks!
I think I may have bitten off more than I could chew with this latest update. I'm too deep in to segment things out, so it will just be an additional week or so until the next update. But it's worth the wait, I promise.
My vision for this update is to go all in on the noderooms maps, it should still feel fast to play but should have a unique feel that encourages exploration. Many of the units will have multiple posisble unit portraits. And that is really whats taking the longest here. It needs art and art takes time and it needs content and balancing for fun and content and abalancing takes time. I initially hoped to release the update this weekend, but I didn't manage to get any work done on Friday. This was partly due to a negative review on Steam that admittedly dented my motivation for the day. However, I've since addressed the issue that led to the negative feedback. The ranger on the high ground tutorial will now be selected automaticlaly if you take too longsolving the confusion some players had about who to click on.
So, I'm sorry for the delay, but I assure you, the wait will be well worth it :)
Speaking of reviews, Steam has a review threshold for promoting games to wider audiences, and I need a total of 50 reviews from people who bought DR4X to reach the "Low visibility" threshold I'm currently at 26. So If you enjoy the game and you didnt recieve a key via soem other means and are willing to leave a review and havent yet, please do! It helps more than you would think and hey maybe it will also help my motivation heh. Even if you have feedback that is negative, I still want to hear from you on the steam forums etc.
Here are some sample images for you to check out:
There's also the question of whether to replace walled cities on the noderooms maps with something else. At this point, they feel so out of place, that they actually blend in with the rest of the out-of-place elements and addressing this would further delay the release, so I'm inclined to keep them as is for now.
Can you spot the new stuff?
Here's some more exciting news:
I've finally made some progress on the soundtrack DLC. I've submitted it to Valve for review, so with a bit of luck, they'll approve it for release within the next week or so. This means you'll soon be able to enjoy the DR4X music outside of the game without resorting to YouTube or spotify.
DR4X
Untrustedlife
Untrustedlife
2022-01-07
Singleplayer EA
Game News Posts 212
🎹🖱️Keyboard + Mouse
Positive
(28 reviews)
https://untrustedlife.com/dr4x/
https://store.steampowered.com/app/1704830 
DR4X Linux Depot [2.06 G]
The game has simple, fun, fast paced, and dynamic gameplay where each type of faction uses different resources and completely unique playstyles.
Play in an evolving world, filling up with horrors and monsters if you don’t try to stop their spread, unique events and so on.
It also has a very reactive world map and an in depth skirmish creator. With multiple possible game modes based on your choices.
Research powerful stacking technologies to dominate your enemies, or let the other factions and even the nearby gremlin horde learn how to cause more trouble for you with their own technologies.
Do you want to fight other empires? Or perhaps just defeat the monsters infesting the realm. Or maybe even be the monsters infesting the realm! It is your choice!
When it is ready for beta I will be releasing it on Steam in a sort of early access. If you are interested follow this page and my twitter.
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: x64 architecture with SSE2 instruction set support.Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GEForce GTX 1070
- Storage: 2 GB available space
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: x64 architecture with SSE2 instruction set support.Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GEForce GTX 1070
- Storage: 2 GB available space
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