Hey folks! Its me again! So, i didnt get as much done last week as i had hoped due to a mishap with Bella and family commitments. Bella hurt herself (again) this time while jumping on a bean bag chair and then suddenly yelping (Unfortunately i didn't actually SEE what happened because i was looking the other way at the time) but over the last few days she has recovered just fine with vet perscribed painkillers etc. And she seems to be mostly back to her old self again!. But since i've been worried about Bella and just comforting her. I didnt get much game dev done heh. That coupled with several family outings, has not left me much time to game dev. But ill hopefully get some stuff done this weekend. There are just 4 tasks remaining for this release, so perhaps it's nearing completion? I'm hesitant to make any promises though. And it will be a month til all the art gets in so it will be kinda like the old days with loads of stuff lacking unit portraits (Though the placeholders im using this time are not blank and are still very liminal). Regrettably, Ive yet to receive any feedback on the beta, which has been somewhat disheartening and impacting my motivation. If you have any thoughts, please share them! I plan to release a changelog on Sunday (Though it will be a mini one). and If everything goes according to plan, I might just quietly merge the beta in next week a simple "it's live" post without delving into the updates, aside from the gigabyte of enhancements that will be seen when the game updates for those who didn't opt into the beta. (Though i also started a new youtube channel for the game, so video devlogs might be a thing in the near future https://www.youtube.com/@DR4XTheGame ) The UI updates will require me to update all the screenshots, so that will be a subtle hint at the changes. Honestly, Im not too fussed about it it seems like no one delves into the changelogs much, anyway. At this stage, I'm primarily developing the game for my own enjoyment and not much else lmao.
Bella Update
Oh but i just got done adding a new teams map mode, which is cool :P I also made a gude for how to save the dog in the tutorial for those who are interested! https://steamcommunity.com/sharedfiles/filedetails/?id=3193972003
DR4X
Untrustedlife
Untrustedlife
2022-01-07
Singleplayer EA
Game News Posts 212
🎹🖱️Keyboard + Mouse
Positive
(28 reviews)
https://untrustedlife.com/dr4x/
https://store.steampowered.com/app/1704830 
DR4X Linux Depot [2.06 G]
The game has simple, fun, fast paced, and dynamic gameplay where each type of faction uses different resources and completely unique playstyles.
Play in an evolving world, filling up with horrors and monsters if you don’t try to stop their spread, unique events and so on.
It also has a very reactive world map and an in depth skirmish creator. With multiple possible game modes based on your choices.
Research powerful stacking technologies to dominate your enemies, or let the other factions and even the nearby gremlin horde learn how to cause more trouble for you with their own technologies.
Do you want to fight other empires? Or perhaps just defeat the monsters infesting the realm. Or maybe even be the monsters infesting the realm! It is your choice!
When it is ready for beta I will be releasing it on Steam in a sort of early access. If you are interested follow this page and my twitter.
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: x64 architecture with SSE2 instruction set support.Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GEForce GTX 1070
- Storage: 2 GB available space
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: x64 architecture with SSE2 instruction set support.Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GEForce GTX 1070
- Storage: 2 GB available space
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