"Its live now"
The noderooms update has been moved to the live branch and the noderoomsbeta branch has been removed. Ive been working on this for a couple months now so I hope you like it!

No big changelog, too many changes to list. Here are the standouts though.
Standouts:
-Complete UI rework

I dont think i need to explain this all that much, screenshot kinda speaks for itself i think.
-Overhauled Noderooms Maps
--Completely different playstyle
--Building Replacements
--Unique Tile Effects
--17 ish new artifacts totally unique to the noderooms
--Loads of new art.
--A true liminal feel in a 4x game that no one has ever tried to make before ever.
"Run your own kingdom in the [strike]backrooms[/strike]Noderooms
-Massive performance improvements
--Multithreading of AI
--Multithreading of various other things
-Numerous bug fixes
-Art improvements
-Lighting improvements
Changes since Last Beta Update (Look through news to see more details if you weren't keeping up):
-Made tooltips more consistent
-Tooltips now will display when deploying units showing tile effects (Requested by Someone)
-Fixed typos
-Replace all references to humans, with "Human" (with quotes) or 'people' for reasons
---What why?
-Game reacts more to your name choices
--What?
-Improved liminal grocery store name generator
-Other misc changes to tooltips to make them better
Art Samples:
The new art is super liminal so if you are into this ytou are in for a treat
Bella Update:
Shes doing fine!
How to access the noderooms.
-Its simple, you
NoClip there
(Or just choose it in your skirmish setup on the "Theme/Setting" dropdown.)
Fourthcoming updates:
Next major update will be [REDACTED] themed.
I didn't get all the liminal art in, and it will be a month til its all done so expact that to trickle in over the next few weeks.
I plan to fill out the noderooms a bit more aswell, just some more polish stuff, replacing some text , some new treasure popups for the new artifacts etc. Removing the remaining placeholder art etc.
I plan for Additional UI improvements, most of the UI looks better now. But the unit info box is still horrifically ugly.
So expect a few smaller updates for awhile in this general theme until i gear up to start on the next big update.
I found that i enjoyed doing it this way, so it will get its own beta branch etc aswell just like this, this system just works.
Have a good Easter (If you celebrate it)!
[ 2024-03-30 23:02:52 CET ] [ Original post ]