Greetings, fellow train drivers!
We are happy to finally announce the new update to Choo-Choo! The Train Rides!, bringing in Native Linux Support, life-quality updates and a bunch of bug-fixes!
Linux Support:
Today we are bringing official native GNU/Linux support based on AppImages. Yes, unfortunately (or perhaps fortunately for some), we decided to bundle it this way since we encountered some issues with the steam-runtime.
It was well-tested with all the newest Ubuntu distributions starting from 16.04 LTS, as well as Arch Linux. But in general, most of the distributions should work just fine.
If you encounter any issues, feel free to leave a post about it on our Bugs & Technical Help sub-forum or e-mail us at: debug[at]sestudio.org so we can help you resolve them.
Changes:
Updated gamedata file format.
Gamedata files are now being properly stored in user directories:
[table]
[tr]
[th]Operating System[/th]
[th]Path[/th]
[th]Alternative Path[/th]
[/tr]
[tr]
[td]Windows[/td]
[td]C:\Users\user\AppData\Roaming\CCTR[/td]
[td]%appdata%\CCTR[/td]
[/tr]
[tr]
[td]GNU/Linux[/td]
[td]$XDG_DATA_HOME/CCTR[/td]
[td]~/.local/share/CCTR[/td]
[/tr]
[/table]
All of the old Windows gamedata files should automatically sync & translate to the new formats, but if you encounter any issues, we strongly advise deleting them.
Significantly improved game performance.
Fixed gamma-related issues on various systems.
(The game should look much brighter now.)
Removed rather annoying rain effect
(We would like to rework and release it in the future patches.)
VSync is now enabled by default.
(You can disable it using -disable_vsync launch argument.)
Disabled Steam Leaderboards updates during gameplay to avoid possible stuttering on low-end hardware.
Changed font filtering mode.
Disabled some dev-environment features appearing in production builds.
Fixed possible input-related issues.
Fixed possible gameplay issues caused by a corrupt gamedata file.