I'm working on a new project (interested to know more? join my Discord!) and I noticed rare issues with certain shadow configurations which 8089 uses. I've changed how shadows work in 8089 and made them look more soft in the process! Neat! Enjoy! - Phr00t
[ 2024-04-11 18:28:00 CET ] [ Original post ]
This small update should fix a crash related to popup messages, which is a relatively rare crash. Thanks for breaking my game again, on stream, Kulsius! Check out his stream @ https://www.twitch.tv/kulsius This update also brings 8089 up to Focus Engine v4.14.8! - Phr00t
[ 2023-12-30 18:17:49 CET ] [ Original post ]
https://store.steampowered.com/app/2374620/Superbot_Arena/
[ 2023-08-14 16:23:34 CET ] [ Original post ]
Looks like SteamVR is getting more picky about OpenXR, so this should fix the latest validation errors when trying to play in VR. - Phr00t
[ 2023-06-27 22:47:47 CET ] [ Original post ]
If you were having trouble starting 8089 in VR, this update may resolve that! - Phr00t
[ 2023-06-20 16:15:43 CET ] [ Original post ]
Want to make a custom superbot and fight others in a VR battle arena? Punch, shoot, sneak, blast and more with custom gestures, abilities and effects in this upcoming multiplayer AND single player game.
I need your help to test it! Free keys will be given in return for feedback. I reserve the right to disable the key if no useful feedback is provided after a reasonable amount of time.
Inspired by "Super Smash Bros: Melee", "RUMBLE" and "Dragon Fist: Kung Fu VR", supporting different game modes, items, co-op and all sorts of chaos.
If you are interested, let me know in the comments and I'll pick some and be in touch! Thank you!
--> Easy Link for Comments & Showing Interest <--
- Phr00t
[ 2023-06-15 01:08:23 CET ] [ Original post ]
Want to make a custom superbot and fight others in a VR battle arena? Punch, shoot, sneak, blast and more with custom gestures, abilities and effects in this upcoming multiplayer AND single player game.
I need your help to test it! Free keys will be given in return for feedback. I reserve the right to disable the key if no useful feedback is provided after a reasonable amount of time.
Inspired by "Super Smash Bros: Melee", "RUMBLE" and "Dragon Fist: Kung Fu VR", supporting different game modes, items, co-op and all sorts of chaos.
If you are interested, let me know in the comments and I'll pick some and be in touch! Thank you!
- Phr00t
[ 2023-06-15 00:11:50 CET ] [ Original post ]
I've made some changes to AI processing that should address NPC pathfinding. This should fix the issue related to completing "Escort" quests, among other "followers are not following" AI issues. This also brings 8089 up to the latest Focus Engine v4.13.7 build. Note that I am still building Linux binaries, but I've heard reports that using Proton with the Windows binaries provides better compatibility. - Phr00t
[ 2023-05-20 23:05:23 CET ] [ Original post ]
v1.28.8 updates 8089 to Focus Engine v4.12.1. This fixes a bug when launching 8089 on a Steam Deck reported here: https://steamcommunity.com/app/1593280/eventcomments/3761101693153533648/#c3771239453232747712 - Phr00t
[ 2023-03-01 04:21:34 CET ] [ Original post ]
This small update (to v1.28.4) should fix quest bombs and chase probe visuals. You can read more about the previous update v1.28.3 here: https://store.steampowered.com/news/app/1593280/view/3666526100974525309 - Phr00t
[ 2023-01-07 23:28:46 CET ] [ Original post ]
- Run speed and acceleration significantly increased
- Reduced visual size of hand and gun in VR (not so chunky)
- Fixed "Strategic Vision" crosshairs from rotating oddly when looking around in VR
- Tweaks to endgame scene visuals
- Fixed a bug that caused sounds to not stop when returning to the main menu
- Updated to Focus Engine 4.10.2 (should help with frame rate lag spikes, among other things)
[ 2023-01-06 17:01:06 CET ] [ Original post ]
- Run speed and acceleration significantly increased
- Reduced visual size of hand and gun in VR (not so chunky)
- Fixed "Strategic Vision" crosshairs from rotating oddly when looking around in VR
- Tweaks to endgame scene visuals
- Fixed a bug that caused sounds to not stop when returning to the main menu
- Updated to Focus Engine 4.10.2 (should help with frame rate lag spikes, among other things)
[ 2023-01-06 16:25:18 CET ] [ Original post ]
https://store.steampowered.com/app/2186670/System_Escape/
[ 2022-12-10 18:16:54 CET ] [ Original post ]
https://store.steampowered.com/app/2001910/Spermination_Cream_of_the_Crop/ Yes, yes it is. Trailer and release date will be coming shortly too (haven't rubbed them out yet). - Phr00t
[ 2022-06-28 15:59:20 CET ] [ Original post ]
Fixed a bug that caused different worlds to be generated between save & load cycles. This also caused slow load times, as the game would have to find a proper place to spawn you in the changing world. Now backup locations and world generation should be consistent across saves. I also made adjustments to enemy spawns, so they should be more consistent between game saves too. - Phr00t
[ 2022-04-24 22:55:03 CET ] [ Original post ]
[olist]
[ 2022-04-24 00:13:05 CET ] [ Original post ]
- Updated to the latest Focus Engine (v4.1.9), which now runs with .NET 6. This should improve performance across the board. The runtime is also now included, which should improve compatibility
- Fixed bugs related to the resolution pulldown menu & restarting the application if changed
- Other minor engine improvements
[ 2022-04-15 18:16:42 CET ] [ Original post ]
Updates to the latest Focus Engine that includes a fix for haptics on the Valve Index. You should feel vibration when shooting and hitting targets with melee.
[ 2022-02-16 17:53:12 CET ] [ Original post ]
- Added new building models and a new room configuration
- Added new tree models
- Added new projectile model variations
- NPC eyes can be shaped differently
- Added a new platforming terrain feature (crates that spawn on higher platforms have a higher chance of loot)
- Adjusted terrain generation to have more cover for stealth purposes
- Adjusted spawning to be more consistent and have less "empty" areas
- Charged-shot projectiles are larger
- Reduced chargeup sound of Charge Attack
- Chances of crate loot is increased inside buildings and towers
- Other minor performance tweaks and Focus Engine updates
[ 2022-02-08 19:11:24 CET ] [ Original post ]
[olist]
[ 2022-01-18 16:08:19 CET ] [ Original post ]
- Including "EasyCheese" in your player's name will unlock EasyCheese mode. Read more about it in the forums here
- AI targets will look around a little less often when not hearing or investigating things
- Updated 8089 to the latest Focus Engine, which updates OpenXR and other core systems
[ 2022-01-11 01:43:00 CET ] [ Original post ]
- Underwater sound effect will now stop properly when returning to the Main Menu
- If you swap hands in VR, the Bomb Disarm quest will say the correct hand now
- Fixed some input problems with activating Triple Jump in VR while moving
[ 2021-12-24 01:15:13 CET ] [ Original post ]
v1.23 introduced a bug that caused the air glider to not collide with objects & terrain properly. v1.23.1 fixes this bug and also makes sure the explosion effects are positioned correctly. - Phr00t
[ 2021-11-29 16:39:20 CET ] [ Original post ]
- Vehicles that run out of charge will no longer explode, they will instead be disabled until they are recharged via a Recharge Station or despawn due to distance from the player
- Taking damage or being stunned on a vehicle will not cause it to explode; it will instead be disabled for about 20 seconds
- Gun energy use decreased by 20% across the board. This will not change existing guns in saved games, but will be seen on newly generated gun modules
- Trying to use a Spawn Activator on an already-activated Spawner of the same level & color will result in an error message instead of consuming the item
[ 2021-11-26 00:59:47 CET ] [ Original post ]
- Increased reminders to players trying to find Spawn Activators (they only are given as quest rewards from bases if you don't have one already)
- Fixed a bug that caused new players to not get starting cash if they broke open crates at a certain time (weird, I know!)
- If the player misses getting starting credits (maybe because you progressed the storyline before completing the tutorial), NPCs will still try and get the money to you in certain situations
- Tweaked the starting dialog to be a bit more clear on your starting task & to look for NPCs in buildings if having trouble finding any
[ 2021-11-22 23:47:58 CET ] [ Original post ]
- Added Graphics options via the Main Menu Options. You can go from "Potato" mode that disables all effects, to adding Flashy Lights (the new default) & extending the draw distance. VR mode has flashy lights disabled by default, but try adding it to see if your rig can handle it!
- Added special dynamic light effects. Shooting, beams and explosions will light things up! Your lightsaber will glow and beam weapons will slowly brighten
- Lightning strikes will now recharge your energy if you get struck
- Removed particle generation when player gets hit by beams, which was excessive
- Reverted changes to quest spawns that tried to avoid making the player turn around, which inadvertently caused delays in spawning targets or worse
[ 2021-11-20 16:36:47 CET ] [ Original post ]
- Fixed a bug that caused health packs to not accurately display how much health they would heal based on your Consumables skill
- Slowed down the rate you heal from health packs to a constant 2% per second
- Added a 15 second cooldown to reusing the Bullet Time ability
- Quests will no longer fail if a target gets killed by something else (it will just be replaced)
- Fixed a bug that caused meteors to not damage the player or other targets properly
[ 2021-11-15 23:00:04 CET ] [ Original post ]
- Fixed an endgame bug that would cause a final event to not play properly
- Fixed post-endgame story messages
- Added a new configuration option to scale the UI, read more about it here.
[ 2021-11-14 19:39:32 CET ] [ Original post ]
- Extended the distance you can spy by 50%
- Fixed a bug that caused 0% rarity items to be generated by Cauldron mixing
- Slightly reduced "Mix Parts" bonus when using a Cauldron (balance after fixing the above)
- Fixed a bug that caused beams (particularly enemy beams) to cause mysterious late explosions
[ 2021-11-13 16:34:51 CET ] [ Original post ]
8089 has been update to v1.17!
- Fixed spawnpoints in large towers with leaders at the top (this should fix floating turrets, for example)
- Fixed grappling hook from breaking when used in unusual situations, like hooking to abducted NPCs
- Fixed quest rewards from not providing Spawn Activators when you already had one, just not the color you wanted (Activators will still be restricted as rewards if you have the same type & level already)
- Made audio changes to hopefully address occasional stuttering & resolve very rare related crashes
[ 2021-11-12 00:42:28 CET ] [ Original post ]
8089 has been updated to v1.16. Please leave a recommendation if you are enjoying the game and you are liking these updates!
- VR Mirror is now just the left eye, which should make streaming better (the Streaming window is also better named now for easier OBS picking)
- Protect targets should be ignored better now until the quest starts with you in range (so they don't die early)
- Fixed a bug that caused some enemy beams to heal & recharge shields for the player
- Added Class descriptions when starting a new character
- Changed the font on the Bomb Diffuse Quest screen to be easier to read
- Fixed materials on station bases not being affected by fog
[ 2021-11-08 22:06:47 CET ] [ Original post ]
Here is a quick update to deliver some popular requested options! [olist]
[ 2021-11-07 00:33:34 CET ] [ Original post ]
It has been a good release day & I hope you are enjoying the game! I've gotten some feedback and plan on working on these things & hope to have them addressed for the next update: 1) VR Smooth Turning Option -- I've heard you loud and clear and it is coming! 2) Invert Y Mouse Option 3) Option for a crosshair instead of a laser pointer 4) Turrets spawning oddly in towers There also has been good discussion in the Discord @ https://discord.gg/k6pG5H5 so please join if you want to chat with fans, game testers, and of course myself! Please consider leaving a recommendation if you are enjoying it (the first few are so important, especially for solo indie devs like myself) & bring up a discussion (or come into Discord) if you are having any issues. I'm doing my best, but I do have to get to sleep soon :-) - Phr00t
[ 2021-11-06 03:18:35 CET ] [ Original post ]
Curious what is new and different from 5089 in 8089? Check here! Have trouble running the game? Check here! Found a bug or crash and need help? Post here! Have feedback or suggestions? Post here! I will be monitoring things closely over the weekend in hopes you guys enjoy 8089! Please consider leaving a recommendation if things are going good, and post in the forum otherwise so I have a chance to address any issues! Thank you - Phr00t
[ 2021-11-01 21:03:04 CET ] [ Original post ]
After many rounds of testing and adjustments, 8089 looks ready for release! November 5th is the tentative release date -- so barring any unforeseen issues during the final testing phase, that will be the day! See you then!
[ 2021-10-18 17:42:48 CET ] [ Original post ]
- 8089 Linux [368.82 M]
- Play as you Want: Focus on certain skills like Guns, Melee or Stealth. Or, be a Leader with followers doing the work for you!
- Lots of Special Abilities: Certain armor provides abilities, like Invisibility, Grappling Hooks, Teleporting, Bullet Time, Tether Beams and more...
- Unique Loot Properties: Watch out, some drops might be infected! Also, if your Engineering skill is low, you'll have to Analyze what things do
- Customize Equipment: Weapons & armor have module slots to program. Make fast-firing blasters, grenade launchers, deadly beams, explosive and homing shotguns...
- Laser Swords: Feel like a powerful character in a famous movie series *ahem* reflecting shots and striking critical hits (especially in VR!)
- Vehicles: Find scooters and flying ships to help get you around the world
- Vast Terrain: Smooth deserts, rocky cliffs, roads, lakes, toxic areas (with better loot) & more to explore endlessly in all directions
- Tricky AI: Enemies (and friendly units) group together, listen closely and convey information. Counter by paying close attention to your detection meter!
- VR Support: Uses OpenXR (SteamVR runtime supported). Want to adjust your held angle? Comfort mode? Keybinds? Swap hands? All there in options!
8089 requires a Vulkan-enabled graphics card. VR only supported on Windows. Non-Windows binaries are provided but support is low.
- OS: Drauger OS 7.5.1 (Others may work)
- Processor: i5Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GTX 970
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