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Spirited Thief is a tactical stealth game with a quirk: take your time to scout and plan your heist, then break in to steal your target under increasing pressure.
Play as Elaj, a thief and sorcerer who lost his powers in an accident, and Trin, a friendly but cheeky spirit of unknown origins. Infiltrate heavily protected vaults with the help of occasional allies to get your hands on treasures, secrets, and troubles.
  • Outsmart your enemies in turn-based gameplay.
  • Scout undetected as Trin, the spirit. Explore, plan, find secret passages and hidden treasures.
  • Break in as Elaj, the thief, and finish the job without letting the guards time to react.
  • Infiltrate wealthy castles, dark dungeons, and occult lairs under the guidance of the infamous thieves' guild.
  • Buy new exciting abilities with your ill-gotten gains.
Spirited Thief
Koi Snowman GamesDeveloper
Koi Snowman GamesPublisher
TBARelease
🎹🖱️ Keyboard + Mouse
Very Positive (65 reviews)
Public Linux Depots:
  • [0 B]
Update: 0.33

Game Description Image

New unlockable abilities!

  • "Knock knock!" (Elaj) uses doors to create distractions
  • "Cursed Door" (Trin) guards get stunned every time they open a cursed door.
  • "Action Glyph" (Trin) creates a glyph that refills all actions.
  • Minor changes to levels to add more gameplay oportunities with doors.

Improved "kill-cam"

  • Trin respawns when seen by a guard instead of dying.
  • Added short dialogs that trigger when Trin respawns.
  • When Trin respawns, scouting progress is lost in the room (no change)
  • Rewind can still be used when Trin is caught and will be replenished at the end of the scout phase (no change)
  • When a thief is seen by a guard, the guard briefly blink
  • When a guard kills a thief, a short animation is played.
Game Description Image

Misc

  • Add a new options menu for audio settings and scroll speed.
  • The camera is now lazier and will only follow a controlled character when they reach the screen's border.
  • Improved danger wheel visuals and added a tooltip describing danger level increase effects
  • Improved feedback for impossible actions (i.e., Trin trying to loot or use a lever, or any thief trying to use a lever or pickpocket while seen by a guard).
  • Improved exterior visuals
  • Added sprite variants for chests
  • Added a different background color on tooltips for contextual actions (pickpocket, activate, loot...)
  • Improved sliders and toggles visuals in all menus.
  • Added a "+" icon when several fog-of-war hints are at the same position.

Fixes

  • Fix several difficulty settings that were not correctly saved and always at the minimum value after a restart. Concerns "danger increase on alert," "all guards are alerted at danger level 4", and "all guards are enraged at danger level 5".
  • Fix tooltips would merge (i.e., a guard standing on an opened gate)
  • Topaz theft (part 2) wasn't validating the scout phase objectives correctly after a restart.
  • Guards can't walk on exit tiles anymore
  • Escape!: Rewinds are correctly refunded on reaching a checkpoint

[ 2021-12-21 16:52:46 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
  • Processor: x64 architecture with SSE2 instruction set support.
  • Graphics: OpenGL 3.2+. Vulkan capable.
GAMEBILLET

[ 6491 ]

8.78$ (12%)
12.59$ (16%)
1.21$ (80%)
8.39$ (16%)
24.87$ (17%)
16.57$ (17%)
2.05$ (79%)
33.17$ (17%)
6.25$ (79%)
4.76$ (76%)
41.47$ (17%)
8.39$ (16%)
9.33$ (38%)
16.57$ (17%)
16.39$ (18%)
24.95$ (50%)
24.99$ (58%)
12.25$ (18%)
16.57$ (17%)
1.21$ (80%)
47.95$ (20%)
13.95$ (30%)
16.79$ (16%)
1.21$ (80%)
4.12$ (17%)
16.32$ (18%)
40.26$ (19%)
8.39$ (16%)
33.17$ (17%)
16.57$ (17%)
GAMERSGATE

[ 1457 ]

1.58$ (77%)
4.25$ (91%)
1.58$ (77%)
1.58$ (77%)
1.28$ (87%)
0.6$ (91%)
1.31$ (81%)
1.31$ (81%)
3.19$ (87%)
4.06$ (69%)
0.56$ (81%)
1.58$ (77%)
8.5$ (79%)
1.6$ (90%)
1.58$ (77%)
1.58$ (77%)
2.17$ (87%)
1.58$ (77%)
6.75$ (55%)
10.41$ (70%)
1.7$ (91%)
1.11$ (91%)
2.55$ (91%)
0.89$ (87%)
2.0$ (80%)
25.0$ (50%)
1.05$ (85%)
8.0$ (60%)
0.56$ (81%)
2.55$ (91%)
MacGamestore

[ 1998 ]

1.49$ (85%)
1.99$ (80%)
2.49$ (88%)
1.99$ (87%)
2.98$ (80%)
1.99$ (80%)
2.99$ (75%)
1.09$ (84%)
9.49$ (5%)
1.39$ (91%)
1.19$ (76%)
1.09$ (91%)
1.99$ (80%)
14.99$ (57%)
1.99$ (85%)
1.69$ (72%)
8.99$ (10%)
0.99$ (75%)
4.79$ (76%)
7.29$ (44%)
6.24$ (75%)
2.49$ (75%)
52.99$ (12%)
1.28$ (87%)
3.99$ (69%)
1.19$ (85%)
1.19$ (88%)
1.99$ (80%)
1.19$ (94%)
3.49$ (91%)

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