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Update: 0.33


New unlockable abilities!


  • "Knock knock!" (Elaj) uses doors to create distractions
  • "Cursed Door" (Trin) guards get stunned every time they open a cursed door.
  • "Action Glyph" (Trin) creates a glyph that refills all actions.
  • Minor changes to levels to add more gameplay oportunities with doors.

Improved "kill-cam"


  • Trin respawns when seen by a guard instead of dying.
  • Added short dialogs that trigger when Trin respawns.
  • When Trin respawns, scouting progress is lost in the room (no change)
  • Rewind can still be used when Trin is caught and will be replenished at the end of the scout phase (no change)
  • When a thief is seen by a guard, the guard briefly blink
  • When a guard kills a thief, a short animation is played.

Misc


  • Add a new options menu for audio settings and scroll speed.
  • The camera is now lazier and will only follow a controlled character when they reach the screen's border.
  • Improved danger wheel visuals and added a tooltip describing danger level increase effects
  • Improved feedback for impossible actions (i.e., Trin trying to loot or use a lever, or any thief trying to use a lever or pickpocket while seen by a guard).
  • Improved exterior visuals
  • Added sprite variants for chests
  • Added a different background color on tooltips for contextual actions (pickpocket, activate, loot...)
  • Improved sliders and toggles visuals in all menus.
  • Added a "+" icon when several fog-of-war hints are at the same position.

Fixes


  • Fix several difficulty settings that were not correctly saved and always at the minimum value after a restart. Concerns "danger increase on alert," "all guards are alerted at danger level 4", and "all guards are enraged at danger level 5".
  • Fix tooltips would merge (i.e., a guard standing on an opened gate)
  • Topaz theft (part 2) wasn't validating the scout phase objectives correctly after a restart.
  • Guards can't walk on exit tiles anymore
  • Escape!: Rewinds are correctly refunded on reaching a checkpoint


[ 2021-12-21 16:52:46 CET ] [ Original post ]

Spirited Thief
Koi Snowman Games Developer
Koi Snowman Games Publisher
TBA Release
Game News Posts: 35
🎹🖱️Keyboard + Mouse
Very Positive (51 reviews)
Public Linux Depots:
  • [0 B]
Spirited Thief is a tactical stealth game with a quirk: take your time to scout and plan your heist, then break in to steal your target under increasing pressure.

Play as Elaj, a thief and sorcerer who lost his powers in an accident, and Trin, a friendly but cheeky spirit of unknown origins. Infiltrate heavily protected vaults with the help of occasional allies to get your hands on treasures, secrets, and troubles.

  • Outsmart your enemies in turn-based gameplay.
  • Scout undetected as Trin, the spirit. Explore, plan, find secret passages and hidden treasures.
  • Break in as Elaj, the thief, and finish the job without letting the guards time to react.
  • Infiltrate wealthy castles, dark dungeons, and occult lairs under the guidance of the infamous thieves' guild.
  • Buy new exciting abilities with your ill-gotten gains.

MINIMAL SETUP
  • OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
  • Processor: x64 architecture with SSE2 instruction set support.
  • Graphics: OpenGL 3.2+. Vulkan capable.
GAMEBILLET

[ 6100 ]

33.97$ (15%)
22.24$ (11%)
25.47$ (15%)
12.44$ (17%)
3.55$ (11%)
42.46$ (15%)
2.66$ (11%)
13.19$ (12%)
8.47$ (15%)
52.74$ (12%)
26.69$ (11%)
17.79$ (11%)
8.27$ (17%)
12.74$ (-42%)
1.96$ (85%)
6.55$ (18%)
40.04$ (11%)
8.39$ (16%)
10.78$ (17%)
12.42$ (17%)
8.19$ (18%)
16.79$ (16%)
12.59$ (16%)
50.39$ (16%)
16.57$ (17%)
17.59$ (12%)
16.79$ (16%)
10.00$ (50%)
33.19$ (17%)
8.29$ (17%)
GAMERSGATE

[ 1408 ]

1.28$ (91%)
1.91$ (79%)
1.5$ (85%)
5.1$ (83%)
3.33$ (76%)
1.5$ (85%)
6.0$ (70%)
17.99$ (10%)
0.83$ (92%)
3.83$ (62%)
12.0$ (60%)
1.8$ (70%)
16.5$ (67%)
4.5$ (77%)
5.22$ (87%)
1.19$ (91%)
0.6$ (91%)
0.6$ (85%)
0.45$ (85%)
14.99$ (25%)
4.75$ (81%)
3.0$ (85%)
2.48$ (77%)
33.19$ (17%)
10.58$ (47%)
0.75$ (85%)
7.65$ (74%)
0.75$ (85%)
4.25$ (57%)
14.88$ (70%)

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