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Patch: 1.0.0.5

Hello Spirits and Thieves! The 1.0.0.5 update brings bug fixes and a new way to check your looting progress during a level!

Changes


  • In-game menu now also shows a summary of all loot in the level, to let you quickly check your progress for both scouting and collecting every available loot.
  • Smoother enemies' vision cone when they are moving
  • Ravens: Sunyang leaves after the player starts moving into the level (it was possible to swap skills after the level started).
  • [spoiler]Shop Attack:[/spoiler] 2 sharpshooters are now asleep to give more time to deal with them.
  • Map hints of loot have now more priority than map hints of enemies. For example, a sleeping guard carrying loot will now be displayed as loot in fog of war

Bug fix


  • Max loot in in-game gold summary tooltip was too high.
  • Thieves won't auto-close locked doors that they wouldn't be able to reopen afterward (when they don't have the key for it)
  • Alerted guards who got their key stolen could get stuck on a locked door
  • On a few specific levels, music would stop playing or the wrong music would be played after a rewind
  • Sharpshooters correctly entrench after being feared
  • Possessed sharpshooters correctly enrage when alerted
  • Drunk or lazy sharpshooters correctly kill players that stay immobile in their sight
  • [spoiler]Evil spirits[/spoiler] would target but not attack characters standing in a doorway
  • [spoiler]Evil spirits[/spoiler] created from possessed enemies could spawn on top of furniture
  • Throwing Knife description had an incorrect range
  • Scouted loot in fog of war correctly have a tooltip when hovered
  • Ruby: the sentinels cannot forget the distraction anymore (it could happen if something else happened to them)
  • Rarely, alarm would be too high after a rewind
Thank you for reading! You can follow the game on Twitter and join the Discord community!


[ 2023-09-28 11:58:52 CET ] [ Original post ]

Spirited Thief
Koi Snowman Games Developer
Koi Snowman Games Publisher
TBA Release
Game News Posts: 35
🎹🖱️Keyboard + Mouse
Very Positive (51 reviews)
Public Linux Depots:
  • [0 B]
Spirited Thief is a tactical stealth game with a quirk: take your time to scout and plan your heist, then break in to steal your target under increasing pressure.

Play as Elaj, a thief and sorcerer who lost his powers in an accident, and Trin, a friendly but cheeky spirit of unknown origins. Infiltrate heavily protected vaults with the help of occasional allies to get your hands on treasures, secrets, and troubles.

  • Outsmart your enemies in turn-based gameplay.
  • Scout undetected as Trin, the spirit. Explore, plan, find secret passages and hidden treasures.
  • Break in as Elaj, the thief, and finish the job without letting the guards time to react.
  • Infiltrate wealthy castles, dark dungeons, and occult lairs under the guidance of the infamous thieves' guild.
  • Buy new exciting abilities with your ill-gotten gains.

MINIMAL SETUP
  • OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
  • Processor: x64 architecture with SSE2 instruction set support.
  • Graphics: OpenGL 3.2+. Vulkan capable.
GAMEBILLET

[ 6100 ]

17.64$ (41%)
8.29$ (17%)
16.59$ (17%)
18.39$ (8%)
3.39$ (32%)
26.09$ (13%)
16.39$ (18%)
4.44$ (11%)
12.71$ (15%)
12.88$ (14%)
26.09$ (13%)
20.49$ (18%)
16.97$ (15%)
26.68$ (11%)
35.14$ (12%)
21.21$ (15%)
1.77$ (11%)
5.28$ (74%)
6.01$ (14%)
8.47$ (15%)
16.96$ (15%)
11.04$ (15%)
3.43$ (14%)
13.34$ (11%)
16.79$ (16%)
20.99$ (16%)
2.47$ (17%)
14.27$ (16%)
24.89$ (17%)
26.69$ (11%)
GAMERSGATE

[ 1408 ]

0.64$ (87%)
0.85$ (91%)
4.35$ (56%)
4.5$ (77%)
0.75$ (85%)
1.5$ (85%)
3.4$ (66%)
3.68$ (82%)
0.6$ (85%)
2.25$ (85%)
0.9$ (92%)
3.5$ (65%)
11.52$ (71%)
2.98$ (70%)
14.99$ (25%)
0.92$ (95%)
7.64$ (36%)
0.85$ (91%)
0.6$ (85%)
1.7$ (91%)
10.87$ (57%)
2.11$ (89%)
2.25$ (85%)
1.74$ (91%)
2.13$ (79%)
0.43$ (91%)
4.39$ (69%)
0.43$ (91%)
0.43$ (91%)
19.12$ (23%)

FANATICAL BUNDLES

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