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Patch: 1.0.0.8

Hello Thieves! This update focus on abilities, with a new unique abilities for each of your companions! But there's also buffs to existing abilities that were a little undertuned. Unlockable abilities in the shop are not meant to replace the starting ones - and are often more specialized - but they still need to relevant!

Abilities


  • One new loyalty ability for Besk, Iwie and Sunyang
  • Pet rat: range melee -> 3. Pet rat is about making pickpocket more convenient, so a little more convenience was needed to justify its use.
  • Chaos Strike: 1 -> 0 action cost, and is now "quick". Chaos strike has already a lot of restriction to its use (melee, and at high danger only), so it could use some love.
  • Decoy: 5 -> 3 turn cooldown.
  • Spirit Curse: 2 -> 3 uses.
  • Deadly Nightmare Curse: 1 -> 2 uses.
  • Fear Curse: 2 -> 3 uses.
  • Chaos Glyph: 2 -> 3 uses.
  • Fear Glyph: 2 -> 3 uses.
  • Hook: 1 -> 0 action cost.
  • Disguise: 1 -> 0 action cost, added a 5 turns cooldown. Since using disguise has now some real downside (being close to a guard will reveal it), the action cost was excessive. Instead the cooldown make it a commitment for a couple of turns.
  • Caltrops: 1 -> 0 action cost.
  • Madboom: 1 -> 0 action cost, and is now "quick".

Changes


  • Easy difficulty setting now has reduced guards and simpler puzzle by default (like Story difficulty setting)
  • Soul lantern: minor changes to the anti-Besk boulder.
  • Spider Burrows: only one enemy is possessed instead of 3.
  • Spider Burrows: modified the "suicidal" cutthroat's patrol path so that she doesn't jump into a trap.

Fixes


  • Pushed enemies correctly trigger traps.
  • Evil spirits can now target tiles with smoke.
  • Trin could get blocked while using long range teleport.
  • Cave: enemies don't forget their patrol after a rewind.
  • Cave: music isn't stopped after a rewind.
  • Guards' tower: Trin/Dumdum can't trigger the office cutscene.
Thank you for reading! You can follow the game on Twitter and join the Discord community!


[ 2023-11-22 13:42:13 CET ] [ Original post ]

Spirited Thief
Koi Snowman Games Developer
Koi Snowman Games Publisher
TBA Release
Game News Posts: 35
🎹🖱️Keyboard + Mouse
Very Positive (51 reviews)
Public Linux Depots:
  • [0 B]
Spirited Thief is a tactical stealth game with a quirk: take your time to scout and plan your heist, then break in to steal your target under increasing pressure.

Play as Elaj, a thief and sorcerer who lost his powers in an accident, and Trin, a friendly but cheeky spirit of unknown origins. Infiltrate heavily protected vaults with the help of occasional allies to get your hands on treasures, secrets, and troubles.

  • Outsmart your enemies in turn-based gameplay.
  • Scout undetected as Trin, the spirit. Explore, plan, find secret passages and hidden treasures.
  • Break in as Elaj, the thief, and finish the job without letting the guards time to react.
  • Infiltrate wealthy castles, dark dungeons, and occult lairs under the guidance of the infamous thieves' guild.
  • Buy new exciting abilities with your ill-gotten gains.

MINIMAL SETUP
  • OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
  • Processor: x64 architecture with SSE2 instruction set support.
  • Graphics: OpenGL 3.2+. Vulkan capable.
GAMEBILLET

[ 6079 ]

8.39$ (16%)
16.97$ (15%)
21.21$ (15%)
16.97$ (15%)
16.59$ (17%)
6.22$ (11%)
17.79$ (11%)
8.39$ (16%)
50.39$ (16%)
16.59$ (17%)
12.44$ (17%)
6.76$ (15%)
26.69$ (11%)
4.61$ (88%)
22.24$ (11%)
29.71$ (15%)
25.47$ (15%)
8.89$ (11%)
16.97$ (15%)
20.74$ (17%)
17.39$ (13%)
25.19$ (16%)
21.99$ (15%)
33.97$ (15%)
16.90$ (11%)
33.99$ (15%)
53.39$ (11%)
8.89$ (11%)
4.95$ (17%)
6.71$ (16%)
GAMERSGATE

[ 1468 ]

3.4$ (66%)
5.1$ (83%)
14.99$ (25%)
0.85$ (91%)
0.75$ (85%)
7.2$ (64%)
0.6$ (85%)
3.61$ (82%)
0.77$ (91%)
1.28$ (91%)
1.88$ (81%)
7.64$ (36%)
1.7$ (91%)
1.5$ (85%)
9.0$ (70%)
0.75$ (85%)
12.74$ (15%)
19.13$ (62%)
8.99$ (55%)
2.55$ (83%)
0.75$ (85%)
2.5$ (75%)
9.56$ (62%)
10.44$ (74%)
6.6$ (74%)
1.05$ (85%)
5.53$ (57%)
4.4$ (78%)
3.05$ (69%)
35.99$ (28%)

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