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Visual novel development

Hi everyone! Developing an RPG, especially as indie developers, is something that takes a lot of time and because were in the midst of a technological bottleneck, we decided to start a side-project and try ourselves in another, simpler direction. We'll develop a visual novel and its story will take place within the Tribal universe. Also, this way we can make better use of our writers and illustrators. This game will slightly expand our story and also introduce you to the characters of the Tribal demo and essentially make it a prequel. The visual novel genre was invented and popularized in Japan and is mostly used for anime. But dont worry, well keep our Slavic entourage :) In case you are not familiar with this genre, it is a text story with dialogs, illustrations and usually enriched with soundtracks and voice-overs to improve ambience. It has a certain degree of freedom and interactivity. We decided that this would be a great way to hone our skills in storytelling and expand the Tribal universe even further. Heres an example of a background illustration at the concept stage and its final version:

P.S. Merry Christmas everyone and a Happy New Year! :)


[ 2021-12-23 19:30:54 CET ] [ Original post ]



Tribal
Weecodelab B.V.
  • Developer

  • Weecodelab B.V.
  • Publisher

  • TBA
  • Release

  • Strategy RPG Singleplayer Multiplayer Coop
  • Tags

  • FREE

    Game News Posts 16  
    🎹🖱️Keyboard + Mouse
  • Controls

  • No user reviews

    (0 reviews)


  • Review Score

  • https://playtribal.com
  • Website

  • https://store.steampowered.com/app/1531170 
  • Steam Store



  • Tribal is a role-playing game featuring traditional CRPG experience with a tactical combat system, where characters plan their actions simultaneously, as the world takes turns. The story-focused gameplay of Tribal is based around the idea of continuous development of the storyline and the World events that regularly influence the ever-changing fantasy world of Rodinia. The latter is fashioned after Slavic mythology and folk tales. Our collective effort is directed towards delivery of a highly interactive and detailed world with a high degree of player freedom and choice-driven events, where people can also play with their friends, socialize and make friends and enemies.

    Gameplay

    The game consists of a hexagonal 2D world map and many isometric, handcrafted, as well as procedurally generated locations. Event-driven narrative will allow you to travel freely through the world, find places of interest, trade and explore the vast world of Rodinia. When you enter a place of interest or get attacked by an enemy encounter, you’ll find yourself in one of isometric locations, where you can interact with the game world on a more detailed level.

    Features

    • The game's lore is inspired by George R.R. Martin’s “Game of Thrones” series. Events take place in a rather unusual Slavic-like environment, enriched with Slavic mythology, folk tales, traditions and real historical events.
    • Tactical gameplay, where players plan actions of all their characters simultaneously, while the world is taking turns during the combat. No need to wait for all your friends and enemies, while they’re taking their turns.
    • Co-op mode available. Play together with friends.
    • Instance based open world with event-driven gameplay, where your choices do matter.
    • Unique art style in isometric perspective, aimed to re-create and improve the style of isometric games from the 90s.
    MINIMAL SETUP
    • OS: Ubuntu 14.04 LTS
    • Processor: Intel Core i3 2.4 Ghz or equivalentMemory: 4 MB RAM
    • Memory: 4 MB RAM
    • Graphics: OpenGL 4.x compliant video card
    • Storage: 5 GB available space
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