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Changed the position of 'i' and 'e' in 'recieved' in one cutscene. Now it's 'received' as it should be. That's right, I took up precious download time to fix a spelling error! Now nobody can claim I don't care!
- Added a very easy difficulty setting named Chill. Double damage and almost no spawned ichor fields. While I don't think a lot of people will play at this difficulty, I still want people to have the option. - You can now change your difficulty at practically any time from the options menu. A reload from your last save or checkpoint is required in that case, however. - Added a very small accessibility feature that allows you to darken the subtitle textbox background to make the text stand out a little more.
I got some feedback, and there may or may not have been some potential issues with monitors, mouse and keyboard, and potentially even the PS5 controller not registering. I updated some software, changed some settings, hacked some code together, and hopefully those issues will be mitigated. Also, if you're using a PS4 controller, now the light should change. Keep in mind that the developer updating to a new version of Unity may or may not introduce some slight issues. If you encounter any problems, don't be shy and post that as a topic in the general discussions! Making a game can be such a chaotic process at times. Heck, even if the game runs perfectly and you're having fun, you can STILL post feedback there! The absolute worst I can do is ignore it. steamthumbsup
Fixed one typo. Today I learned there was a difference between 'advice' and 'advise' and it was bothering me so much it took priority.
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