Patch Notes - Update 1.1
As the name suggest, in this mode your visibility is limited to only a few tiles, amount of visibility is different for every piece.
Players that don't enjoy too much chaos will definitely find Stick-With-King fun to use in their matches as this mode limits pieces' movement to only x number of tiles away from king, you can still check enemy's king outside of your 'zone' though! On top of that I've also added a functionality that allows players to customize their pieces' formation before the start of a match:
All of the above features are optional in Singleplayer and Custom game modes. This update also brings some changes to the AI, player is now be able to choose difficulty level ranging from 0-100, higher level means higher probability of your artificial opponents stealing your pieces and hence surviving. I also fixed a few bugs in singleplayer that were causing occasional game freezes, sorry for not spotting them earlier.
That's it for this update, hope y'all will have lots of fun exploring strategies and winning games with those new game modes. Remember to join our discord to stay updated on the current state of development and share your experience! Merry Xmas! steamhappy
[ 2021-12-10 20:49:42 CET ] [ Original post ]
Hey everyone, I'm glad to announce the release of the first major update since the game release. I've implemented 2 new sub-modes into Singleplayer and Custom game modes:
Fog of War
As the name suggest, in this mode your visibility is limited to only a few tiles, amount of visibility is different for every piece.
Stick-With-King
Players that don't enjoy too much chaos will definitely find Stick-With-King fun to use in their matches as this mode limits pieces' movement to only x number of tiles away from king, you can still check enemy's king outside of your 'zone' though! On top of that I've also added a functionality that allows players to customize their pieces' formation before the start of a match:
All of the above features are optional in Singleplayer and Custom game modes. This update also brings some changes to the AI, player is now be able to choose difficulty level ranging from 0-100, higher level means higher probability of your artificial opponents stealing your pieces and hence surviving. I also fixed a few bugs in singleplayer that were causing occasional game freezes, sorry for not spotting them earlier.
That's it for this update, hope y'all will have lots of fun exploring strategies and winning games with those new game modes. Remember to join our discord to stay updated on the current state of development and share your experience! Merry Xmas! steamhappy
Absurd Chess
Pretty Absurd
Pretty Absurd
1970-01-01
Strategy Multiplayer
Game News Posts 3
🎹🖱️Keyboard + Mouse
5 user reviews
(5 reviews)
https://store.steampowered.com/app/1694640 
Absurd Chess will introduce you to a set of completely absurd chess rules and variants you've never played before!
- Play with friends or alone against up to 100 other players
- Explore multiple modes and find your favourite
- Adapt to new rules and use them to your advantage
Running out of pieces ? How about buying a few more ?
Want to participate in early alpha tests and/or submit your own ideas ?
Join our discord
- Play with friends or alone against up to 100 other players
- Explore multiple modes and find your favourite
- Adapt to new rules and use them to your advantage
Running out of pieces ? How about buying a few more ?
Want to participate in early alpha tests and/or submit your own ideas ?
Join our discord
MINIMAL SETUP
- OS: Ubuntu 12.04+
- Processor: 2 Ghz Dual CoreMemory: 4 GB RAMNetwork: Broadband Internet connectionStorage: 120 MB available spaceSound Card: Any
- Memory: 4 GB RAMNetwork: Broadband Internet connectionStorage: 120 MB available spaceSound Card: Any
- Storage: 120 MB available space
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