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Some fixes, visual changes and AI acceleration
This update accelerates the "think speed" of the computer player a little bit. The time constraints remain unchanged. Compared to before it is now able to plan a little further ahead into the future, resulting in better strategies. The beetle and fly are not affected since they have fixed search depths anyway (6 and 2). Only the snail with unlimited search depth benefits from it. However, all three may in some situations behave somewhat differently then before.
[ 2021-10-07 10:16:59 CET ] [ Original post ]
2 fixes, 3 small visual changes, accelerated AI, Steam Cloud update
- fixed stone positions not updating when background changes
- fixed mushrooms growing on top of the frog/toad
- The snail got better at playing the game. New vs. Old: 84:36 in a 171 game match (51 draws). See details below.
- slightly changed frog/toad eyes
- leaves look a little bit more natural now
- more variety in frog/toad, mushroom and flower sizes
- the area in which the mouse is regarded as hovering over the stump got larger
- some texts have changed
- The Steam Cloud now also syncs the file "computerlog.csv" from the program folder (.../steamapps/common/The Elm Game/saves/computerlog.csv). It contains performance measurements such as search depth, nodes per second etc. Could be used to benchmark the computer.
About AI upgrades
This update accelerates the "think speed" of the computer player a little bit. The time constraints remain unchanged. Compared to before it is now able to plan a little further ahead into the future, resulting in better strategies. The beetle and fly are not affected since they have fixed search depths anyway (6 and 2). Only the snail with unlimited search depth benefits from it. However, all three may in some situations behave somewhat differently then before.
[ 2021-10-07 10:16:59 CET ] [ Original post ]
The Elm Game
Michel
Developer
Michel
Publisher
2021-09-20
Release
Game News Posts:
15
🎹🖱️Keyboard + Mouse
1 user reviews
(1 reviews)
Public Linux Depots:
- Linux [1.02 M]
A board game for two players that is easy to learn yet hard to master, played on a stylized tree stump. The computer can substitute for a second player at any time.
FEATURES
- Local multiplayer / Remote play together
- Single-player vs. computer with three difficulty levels
- Simple controls suited for mouse or touch input. You will figure them out in no time.
- Quick reference describing the rules and controls
- Procedurally generated background
GAMEPLAY
The players Black and White take turns. Each turn a player chooses to either place a stone on any free point of the board or to change the color of any trapped stone. A stone is trapped if two or three stones of different color lie next to it. The game ends when there is no free point left and whoever has the most stones on the board wins.MINIMAL SETUP
- Memory: 100 MB RAMStorage: 2 MB available space
- Storage: 2 MB available space
- Processor: 2 cores
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