Think times for the computer player were reduced. On highest diffulty setting, the computer now thinks for 32 seconds instead of 40. On medium difficulty, the computer thinks for 8 seconds instead of 10. Nothing changes for the lowest diffulty.
Fixed a bug that caused the file of archived game histories to be overwritten after finishing a game. Now the game histories are appended to the archive file as intended instead of wiping it every time.
A board game for two players that is easy to learn yet hard to master, played on a stylized tree stump. The computer can substitute for a second player at any time.
FEATURES
Local multiplayer / Remote play together
Single-player vs. computer with three difficulty levels
Simple controls suited for mouse or touch input. You will figure them out in no time.
Quick reference describing the rules and controls
Procedurally generated background
GAMEPLAY
The players Black and White take turns. Each turn a player chooses to either place a stone on any free point of the board or to change the color of any trapped stone. A stone is trapped if two or three stones of different color lie next to it. The game ends when there is no free point left and whoever has the most stones on the board wins.