Another day, another bugfix. First one, then two...
- Fix not started death animation in combat
- Make dialogue choice buttons more visible
- Fix another edge case for a not stopped boss theme after kill
[ 2022-12-14 12:32:34 CET ] [ Original post ]
Small but great update incoming! There was a certain need for splitting up the manual and auto save game. Guess what happened? Features
- Add separate load submenu
- New submenu shows 2 savegames with the corresponding nick and timestamp
[ 2022-12-01 18:10:17 CET ] [ Original post ]
Asked by you for a long time, finally delivered Features
- Start the game in resizeable windowed mode
- Add toggle to switch between window and fullscreen in main menu options
- Fix wrong rain emitting in transition from graveyard bridge to castle
- Fix potential wrong binary path of linux client for some linux distributions
[ 2022-11-28 19:56:42 CET ] [ Original post ]
I've fixed some minor bugs, which are:
- Fix game crash on Diamond Sword drop
- Fix boss theme cancellation on boss kill, which didn't stop occasionally
[ 2022-11-21 16:47:06 CET ] [ Original post ]
What lasts long always becomes good! Finally, there's something like a quest tracker. Features
- Add quest tracker on the upper right, so that you're always aware, what the next steps are
- Change window management to exclusive fullscreen instead of borderless to improve performance
- Credit more sound creators in main menu
- Update versions in end credits
[ 2022-11-17 18:13:27 CET ] [ Original post ]
Some smaller bugfixes included: Items
- Change wrong armor value of Steel Shoes (4->16)
- Make outcome slot of blacksmith always accessible, when not empty
- Keep hardmode ticked on leaderboard retry section in hardmode
- Elder Cheeks Nilson is now accepting his dropped weapon, even when you equipped the second already
- Increased vendor chest money loot in hardmode (275->400)
- Add unstuck button to pause menu (can be executed as often as needed)
[ 2022-11-12 20:43:57 CET ] [ Original post ]
Some bigger changes come with this update. Features
- Add hardmode option with increased stats, damage and reduced cooldowns for bosses
- Add permadeath option for a new game
- Add hardmode and permadeath to leaderboard overview
- Increase cooldown (15->30) + mana cost (10->25) for Magic LaserBeam
- Auto equip tree branch in graveyard melee tutorial on pickup
- Make blacksmith outcome slot unavailable unless a recipe was crafted
- Make inventory menu closeable with inventory shortcut (I button) # only outside the tutorial
- Reduce stun duration of Ducks SqueakAttack (3->1s)
- Improve MagicLandMine handling
- Avoid moving vendor potions to hotbar directly
- Avoid losing vendor potions during drag and drop
- Fix damage calculation of Ducks picking attack
- Fix wrong damage calculation for MagicLandMine
[ 2022-11-05 12:15:59 CET ] [ Original post ]
Today's small update includes the following changes:
- Add item pickup tooltip list, to increase loot visibility
- Adjust more sound volumes
- Fix some minor graphical glitches
[ 2022-10-29 12:07:07 CET ] [ Original post ]
I've added some small improvements to the vendor:
- Decrease auto restock timer from 10 to 5min
- Auto restock after each boss fight in arena
- Increase vendor inventory slots from 42 to 51 to improve selling possibility
[ 2022-10-02 09:06:14 CET ] [ Original post ]
This is a small bugfix release, which should improve the following:
- Fixed wrong behavior of loadout armor slots, where you were able to put wrong armor parts and even weapons in the wrong slot under specific conditions
- Add missing audio loop for castle- and graveyard theme
- Fixed some typos in dialogues
[ 2022-09-28 16:59:56 CET ] [ Original post ]
I put some work into it for the release version, especially when it comes to bugfixing:
- Fixed possibility to cheat potions at the vendor
- Fixed item stacking vendor->inventory
- Fixed item stacking hotbar->inventory
- Fixed item stacking blacksmith->inventory
- Fixed broken invincibility for player and enemy
- Adjusted sound volume at various places
- New boss (The allmighty Wombat) with unique abilities
- Separate animations to introduce each ability
- New boss introduction
- New final boss theme
- New credits/outro
[ 2022-09-24 11:19:41 CET ] [ Original post ]
- - Set initial money to be always 0
- - Restrict vendor drag and drop to hotbar
- - Avoid Crab spawn when new A in arena
- - Fix bug, when Crab fight wouldn't start
[ 2021-09-15 18:04:32 CET ] [ Original post ]
- Alphabetical Order Content Linux [197.04 M]
It's cold...
There's pure darkness...
And there's rain, of course...
You try to remember your name, but no chance.
Something is different... Feels different...
You feel different.
It seems the weather is getting worse. It is high time to find some shelter.
Let the signs give you some guidance.
The story
Experience an exciting journey in a surreal world, fight for your name, your social status and to survive. Leave the arena as a winner, with money, a lot of loot and hopefully a good speedrun time. Retry to improve, test different weapons, loadouts and skillsets. Battle your friends and show them, how fast you are!
The features (already implemented)
- Unique plot
- Weather
- Day/Night cycle
- Decisions which matter (3 far-reaching decisions already in the game)
- Arena fights
- 4 bosses (Bat, Crab, Duck, Elephant)
- 150+ unique items to loot/craft/upgrade
- Item rarities (Common, Magic, Rare, Epic, Legendary)
- Weapon sets for 1H/2H with unique behavior (Axe, Bow, Hammer, Spear, Sword)
- Armor sets (Light, Heavy)
- 5 Magic skills (Orb, Laser, Stunpowder, Landmine, Invisibility)
- Speedrun timer
- Vendor (Buy/Sell)
- Blacksmith (Craft/Upgrade)
- Trainer (Skillsets)
- Leaderboard (incl. boss retry mechanic)
- Altar (to progress the story)
- Save/Load functionality
- Keybind functionality
- Well thought-out sounds
Trailer Credits
Trailer Intro Theme
Creator: GregorQuendel @ freesound
Trailer Radio Search
Creator: mwirth @ freesound
Trailer Battle Theme
Creator: Sirkoto51 @ freesound
- OS: Debian 9+ / Ubuntu 20.04+ or similar
- Processor: Intel/AMD Quad-Core ProcessorMemory: 2 MB RAM
- Memory: 2 MB RAM
- Graphics: NVIDIA Geforce MX150 or AMD Radeon RX 640
- Storage: 200 MB available space
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