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Bugfix Release 1.6.1

Another day, another bugfix. First one, then two...

  • Fix not started death animation in combat
  • Make dialogue choice buttons more visible
  • Fix another edge case for a not stopped boss theme after kill
Happy bugfix release day, woop!


[ 2022-12-14 12:32:34 CET ] [ Original post ]

Patchnotes Release 1.6.0

Small but great update incoming! There was a certain need for splitting up the manual and auto save game. Guess what happened? Features

  • Add separate load submenu
  • New submenu shows 2 savegames with the corresponding nick and timestamp
While this is fully implemented for the pause menu already, the manual savegame is still loaded from the main menu initially. Feel free to use the pause menu load option right away then. In most of the cases the manual save should be the right one anyway, shouldn't it? Happy saving! Not only for christmas!


[ 2022-12-01 18:10:17 CET ] [ Original post ]

Patchnotes Release 1.5.0

Asked by you for a long time, finally delivered Features

  • Start the game in resizeable windowed mode
  • Add toggle to switch between window and fullscreen in main menu options
You can now play in a small window beside your opened browser or discord, yeah! Works great! Bugfixes
  • Fix wrong rain emitting in transition from graveyard bridge to castle
  • Fix potential wrong binary path of linux client for some linux distributions
All linux users can now enjoy their ride, finally. Charging! Laser go brrrr!


[ 2022-11-28 19:56:42 CET ] [ Original post ]

Bugfix Release 1.4.1

I've fixed some minor bugs, which are:

  • Fix game crash on Diamond Sword drop
  • Fix boss theme cancellation on boss kill, which didn't stop occasionally
Thanks again for the reports! Cheers!


[ 2022-11-21 16:47:06 CET ] [ Original post ]

Patchnotes Release 1.4.0

What lasts long always becomes good! Finally, there's something like a quest tracker. Features

  • Add quest tracker on the upper right, so that you're always aware, what the next steps are
Still, it might make sense to listen to the NPCs during the dialogues, though. Changes/Improvements:
  • Change window management to exclusive fullscreen instead of borderless to improve performance
  • Credit more sound creators in main menu
  • Update versions in end credits
Don't get lost, buddy!


[ 2022-11-17 18:13:27 CET ] [ Original post ]

Bugfix Release 1.3.1

Some smaller bugfixes included: Items

  • Change wrong armor value of Steel Shoes (4->16)
Blacksmith
  • Make outcome slot of blacksmith always accessible, when not empty
Leaderboard
  • Keep hardmode ticked on leaderboard retry section in hardmode
Quests
  • Elder Cheeks Nilson is now accepting his dropped weapon, even when you equipped the second already
  • Increased vendor chest money loot in hardmode (275->400)
Misc
  • Add unstuck button to pause menu (can be executed as often as needed)
Thanks for reporting these! Have fun!


[ 2022-11-12 20:43:57 CET ] [ Original post ]

Patchnotes Release 1.3.0

Some bigger changes come with this update. Features

  • Add hardmode option with increased stats, damage and reduced cooldowns for bosses
  • Add permadeath option for a new game
  • Add hardmode and permadeath to leaderboard overview
You can reach the hardmode either via the leaderboard for boss retries or in the main menu for a new game. Permadeath is only available for a new game, though. Changes/Improvements
  • Increase cooldown (15->30) + mana cost (10->25) for Magic LaserBeam
  • Auto equip tree branch in graveyard melee tutorial on pickup
  • Make blacksmith outcome slot unavailable unless a recipe was crafted
  • Make inventory menu closeable with inventory shortcut (I button) # only outside the tutorial
  • Reduce stun duration of Ducks SqueakAttack (3->1s)
  • Improve MagicLandMine handling
Bugfixes
  • Avoid moving vendor potions to hotbar directly
  • Avoid losing vendor potions during drag and drop
  • Fix damage calculation of Ducks picking attack
  • Fix wrong damage calculation for MagicLandMine
Give the LandMine a try, its much more worth it than before. Bada boom! Good luck and have fun, fellows!


[ 2022-11-05 12:15:59 CET ] [ Original post ]

Patchnotes Release 1.2.0

Today's small update includes the following changes:

  • Add item pickup tooltip list, to increase loot visibility
  • Adjust more sound volumes
  • Fix some minor graphical glitches
Enjoy, my little nobody!


[ 2022-10-29 12:07:07 CET ] [ Original post ]

Patchnotes Release 1.1.0

I've added some small improvements to the vendor:

  • Decrease auto restock timer from 10 to 5min
  • Auto restock after each boss fight in arena
  • Increase vendor inventory slots from 42 to 51 to improve selling possibility


[ 2022-10-02 09:06:14 CET ] [ Original post ]

Bugfix Release 1.0.2

This is a small bugfix release, which should improve the following:

  • Fixed wrong behavior of loadout armor slots, where you were able to put wrong armor parts and even weapons in the wrong slot under specific conditions
  • Add missing audio loop for castle- and graveyard theme
  • Fixed some typos in dialogues
Enjoy!


[ 2022-09-28 16:59:56 CET ] [ Original post ]

1.0.0 Release

I put some work into it for the release version, especially when it comes to bugfixing:

  • Fixed possibility to cheat potions at the vendor
  • Fixed item stacking vendor->inventory
  • Fixed item stacking hotbar->inventory
  • Fixed item stacking blacksmith->inventory
  • Fixed broken invincibility for player and enemy
  • Adjusted sound volume at various places
I've tried to make the savegame migration from 0.1.4 to 1.0.0 as seamlessly as possible, so you should just get a new boss with a new ending added, assuming you've reached the Early Access End already. If not, Elder Cheeks should inform you about the allmighty final opponent. Additions:
  • New boss (The allmighty Wombat) with unique abilities
  • Separate animations to introduce each ability
  • New boss introduction
  • New final boss theme
  • New credits/outro
I'm pretty proud, what I could achieve with this codebase, as the Wombat fight is the most structured one, imo. Enjoy your final! This Wombat is for you, Arne <3


[ 2022-09-24 11:19:41 CET ] [ Original post ]

Hotfix 0.1.4

  • - Set initial money to be always 0
  • - Restrict vendor drag and drop to hotbar
  • - Avoid Crab spawn when new A in arena
  • - Fix bug, when Crab fight wouldn't start


[ 2021-09-15 18:04:32 CET ] [ Original post ]

Alphabetical Order
PI.NNY Developer
PI.NNY Publisher
2021-09-13 Release
Game News Posts: 12
🎹🖱️Keyboard + Mouse
6 user reviews (6 reviews)
Public Linux Depots:
  • Alphabetical Order Content Linux [197.04 M]
You woke up on something, which looks like a graveyard.
It's cold...
There's pure darkness...
And there's rain, of course...
You try to remember your name, but no chance.
Something is different... Feels different...
You feel different.
It seems the weather is getting worse. It is high time to find some shelter.
Let the signs give you some guidance.


The story
Experience an exciting journey in a surreal world, fight for your name, your social status and to survive. Leave the arena as a winner, with money, a lot of loot and hopefully a good speedrun time. Retry to improve, test different weapons, loadouts and skillsets. Battle your friends and show them, how fast you are!

The features (already implemented)
  • Unique plot
  • Weather
  • Day/Night cycle
  • Decisions which matter (3 far-reaching decisions already in the game)
  • Arena fights
  • 4 bosses (Bat, Crab, Duck, Elephant)
  • 150+ unique items to loot/craft/upgrade
  • Item rarities (Common, Magic, Rare, Epic, Legendary)
  • Weapon sets for 1H/2H with unique behavior (Axe, Bow, Hammer, Spear, Sword)
  • Armor sets (Light, Heavy)
  • 5 Magic skills (Orb, Laser, Stunpowder, Landmine, Invisibility)
  • Speedrun timer
  • Vendor (Buy/Sell)
  • Blacksmith (Craft/Upgrade)
  • Trainer (Skillsets)
  • Leaderboard (incl. boss retry mechanic)
  • Altar (to progress the story)
  • Save/Load functionality
  • Keybind functionality
  • Well thought-out sounds

Trailer Credits
Trailer Intro Theme
Creator: GregorQuendel @ freesound

Trailer Radio Search
Creator: mwirth @ freesound

Trailer Battle Theme
Creator: Sirkoto51 @ freesound

MINIMAL SETUP
  • OS: Debian 9+ / Ubuntu 20.04+ or similar
  • Processor: Intel/AMD Quad-Core ProcessorMemory: 2 MB RAM
  • Memory: 2 MB RAM
  • Graphics: NVIDIA Geforce MX150 or AMD Radeon RX 640
  • Storage: 200 MB available space
GAMEBILLET

[ 6132 ]

8.00$ (60%)
8.49$ (15%)
5.25$ (79%)
26.67$ (56%)
3.20$ (68%)
12.59$ (16%)
11.04$ (15%)
16.52$ (17%)
2.00$ (80%)
10.49$ (30%)
16.59$ (17%)
2.39$ (88%)
12.59$ (37%)
22.29$ (55%)
8.39$ (16%)
1.72$ (78%)
13.19$ (18%)
8.27$ (17%)
5.94$ (15%)
3.79$ (81%)
25.47$ (15%)
9.05$ (70%)
4.20$ (79%)
19.79$ (34%)
16.52$ (17%)
9.33$ (38%)
14.21$ (64%)
20.65$ (17%)
1.18$ (83%)
8.47$ (15%)
GAMERSGATE

[ 2625 ]

11.24$ (55%)
4.69$ (81%)
10.19$ (32%)
13.49$ (10%)
5.0$ (75%)
2.61$ (74%)
4.35$ (83%)
4.56$ (89%)
20.99$ (40%)
5.7$ (81%)
3.4$ (57%)
5.1$ (66%)
2.0$ (80%)
3.26$ (78%)
3.0$ (85%)
3.4$ (83%)
3.3$ (78%)
8.0$ (60%)
6.25$ (75%)
15.0$ (75%)
2.85$ (90%)
10.43$ (48%)
5.0$ (75%)
18.0$ (55%)
4.95$ (67%)
14.29$ (43%)
11.24$ (25%)
18.74$ (25%)
0.9$ (92%)
6.25$ (75%)

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