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RetroArch is an open source and cross platform frontend/framework for emulators, game engines, video games, media players and other applications.
While it can do many things besides this, it is most widely known for enabling you to run classic games on a wide range of computers and consoles through a slick graphical interface. Settings are also unified so configuration is done once and for all.
In addition to this, you will soon be able to run original game discs (CDs) from RetroArch. We take videogame preservation seriously and want to ensure you can run your originally bought content on modern day PCs.
RetroArch has advanced features like shaders, netplay, rewinding, next-frame response times, runahead, and more!


Maybe there is no rewind in real life, but there is a rewind in RetroArch! You can go back in time and correct your mistakes!


Seeing things as we remembered was our first priority, so with our Shading feature, you can change colors, smooth pixels or recreate your bedroom TV from 1995!


You think the excitement of playing elbow-to-elbow with friends is a bygone memory? No! With our rollback-based, latency-hiding Netplay, your Player 2 is beside you again! Fight the competition not the lag!
AI/SERVICE: Disable AI Service setting by default
CHEEVOS: Disallow manual frame delay setting in Hardcore Mode
DATABASE: Serial scanning for Wii now includes WBFS
INPUT/MAPPING: Fix offset + crash when clearing input port binds
INPUT/MAPPING: Fix saving of Analog to Digital Type when configuration overrides are used
LOCALIZATION: Add Valencian language option
LOCALIZATION: Updates
MENU/SETTINGS: Move Show Menu Bar under Windowed Mode settings
MENU/SETTINGS: Add sublabels for Subsystems and Input Deadzone/Sensitivity
MENU/SETTINGS: Move On-Screen Notifications to top
MENU/XMB: Unified the shadow alpha value to a slightly darker one for better readability
MENU/XMB: Corrected the option label and sublabel for actual behavior
STATIC PLATFORMS: Populate all history list metadata when launching content from playlists
STEAM: Introduce Steam Rich Presence
VIDEO: Fast-Forward Frameskip improvement
VIDEO/THREADED: Stability fixes
WINDOWS/WINRAW: Fix multiple light guns
Minimum Setup
- OS: Linux Ubuntu 12.04
- Processor: Intel Pentium 4 and up (CPU with SSE2 instructions required)Memory: 32 MB RAM
- Memory: 32 MB RAM
- Graphics: Any compliant OpenGL 2.x or Direct3D11 GPU. For shaders to work properly. should support at least Shader Model 2.0.
- Storage: 500 MB available space
Recommended Setup
- OS: Linux Ubuntu 12.04
- Processor: Intel Core series or AMD equivalentMemory: 512 MB RAM
- Graphics: Intel: At least Intel HD 4K required for OpenGL. any compliant D3D11 GPU for Direct3D 11. Should support at least Shader Model 3.0 and/or 4.0.
- Storage: 500 MB available space
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