You're invited to the biggest party of the year!But the food has gone bad, and they're threatening to crash the party, forever!
It's up to you to stop them before it's too late!The full version of Box Party is not finished yet, but the demo version of Box Party will be available later this year!
GAMEPLAY:
- In Box Party, you will be fighting against various food-themed foes across multiple mostly-linear party-themed levels.
- There are no health pickups anywhere in Box Party. Instead, you recover health by defeating foods and obtaining their loot.
- The enemies' loot will vary based on your player class, how much health you've lost, and even which weapon you're using!
- Run out of ammo in a heated fight? Don't worry, defeated enemies will drop some for you when you need it the most!

DEMO FEATURES:
- Party out in 3 different levels!
- Fight your way through 8 different enemies and 3 different bosses!
- Acquire your arsenal of 4 party-themed weapons!
- Make small talk with the other party-goers!
- Help out the party-goers in optional side objectives!
- Customize your look with 15+ unlockable hats!
- Go for the highest score on the leaderboards! (local scores only)
- Choose between 3 different characters!
- Did I mention there's mod support?
The full version will feature the entire 6 level campaign, an endless mode, new enemies and bosses, 2 new weapons, 3 new player characters, lots of new hats to unlock, and maybe even more, idk.Will you become the Ultimate Party Star?
Demo Update v1.2

This is a major update that, among other things, adds side quests to Level 2 and new hats.
All previous saves are incompatible. Your hats and settings are fine, though.
[u]New Features:[/u]
-Added 3 new side quests to level 2.
-Added the ability to get the level 2 side quest hat.
-Added 4 new secret hats.
-Added an option to hide locked hats in the hat menu.
-Added some new dialogue to some NPC's to help out with quests in level 1 and 2.
-Keys and Quests will now leave markers on the Automap.
-Bosses will now drop 50% more ammo if the player has no ammo left.
-Added a new optional area to level 2.
-Added a marshmallow.
-Added a metal detector.
[u]Fixes/Changes:[/u]
-"Speedrun Clock" and "Show Exhaust Meter" are now enabled by default. Old players will need to manually change these 2 options.
-Finding secrets and getting keys now give 500 points, instead of 250.
-Picking up weapon or ammo pickups (not including those from enemies) are now marked as "items" and will now give 5 points each.
-Fixed the elevator in level 1 getting broken, causing a softlock.
-Fixed a plate spawner in level 3 being activated multiple times.
-"Dead" glowsticks on the ground are now more visually distinct from glowstick ammo pickups.
-Secret hats will now appear after all normal hats, thus preventing the placement of normal hats being disorganized.
-Streamlined the system time detection code in the hat menu.
-Removed some unused dialogue/items.
-Increased Level 1 Boss's health by 200 points.
-Level 1 Boss takes longer to get exhausted.
-Level 2 Bosses get exhausted faster.
-Fixed "dead" gibs not properly sticking to the ground on moving platforms.
Minimum Setup
- OS: 64-bit
- Processor: 2.4 GHz Dual-CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Dedicated GPU - anything capable of running OpenGL 4.0 (eg. ATI Radeon HD 57xx or Nvidia GeForce 400 and higher)
- Storage: 50 MB available spaceAdditional Notes: Make sure your graphics drivers are up to date.
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