





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
This is a major update that, among other things, adds side quests to Level 2 and new hats.
All previous saves are incompatible. Your hats and settings are fine, though.
New Features:
-Added 3 new side quests to level 2.
-Added the ability to get the level 2 side quest hat.
-Added 4 new secret hats.
-Added an option to hide locked hats in the hat menu.
-Added some new dialogue to some NPC's to help out with quests in level 1 and 2.
-Keys and Quests will now leave markers on the Automap.
-Bosses will now drop 50% more ammo if the player has no ammo left.
-Added a new optional area to level 2.
-Added a marshmallow.
-Added a metal detector.
Fixes/Changes:
-"Speedrun Clock" and "Show Exhaust Meter" are now enabled by default. Old players will need to manually change these 2 options.
-Finding secrets and getting keys now give 500 points, instead of 250.
-Picking up weapon or ammo pickups (not including those from enemies) are now marked as "items" and will now give 5 points each.
-Fixed the elevator in level 1 getting broken, causing a softlock.
-Fixed a plate spawner in level 3 being activated multiple times.
-"Dead" glowsticks on the ground are now more visually distinct from glowstick ammo pickups.
-Secret hats will now appear after all normal hats, thus preventing the placement of normal hats being disorganized.
-Streamlined the system time detection code in the hat menu.
-Removed some unused dialogue/items.
-Increased Level 1 Boss's health by 200 points.
-Level 1 Boss takes longer to get exhausted.
-Level 2 Bosses get exhausted faster.
-Fixed "dead" gibs not properly sticking to the ground on moving platforms.
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