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Hi! I've been working on an update recently to change my mind from working on Manufactur'inc demo, my factory management game. Changes:
Hello! This updated was supposed to be released for Alchemistry second aniversary but planning went ... 2 month off But I finally found time to fix the bugs blocking me and write some other improvements at the same time. Changes:
Hello everyone ! Almost 3 years after Extortion release and a year and a half after Alchemistry release, I'm happy to announce that I will release a new Steam Game ! Manufactur'inc is a company and industry abstract management game. That means that you will have to grow, blueprint, optimize, and control your company to reach your objectives and compete with other players. But achieving financial success won't be the sole purpose of the game since you will be able to make choices about ecological impact, worker happiness and a lot of other things as well ! You can check out Manufactur'inc on Steam here: https://store.steampowered.com/app/2146380/Manufactur_inc/ If you're interested by the game, please wishlist and follow the game page ! You can also join us on Discord at https://discord.gg/c8aARey ! And of course, I will continue to update existing games with new features every few months for some time :) Thanks ! Elanis
Previous update introduced a regression. It was impossible to hover an item and see its name. This small update fixes this bug.
An issue was reported few days ago about performance issues in specific conditions. This patch fixes this
Hello ! Here we are with a new major update :) Additions: - 25 new items - 2 new achievements - 6 new recipes for 3 already existing items Housekeeping: - Updated a lot of dependencies You can check out the game roadmap at: https://bugs.dysnomia.studio/projects/alchemistry/roadmap You can report issues or ideas in comments or on Discord: https://discord.gg/c8aARey Have fun !
Hello ! Here we are with the second part of the Steam Deck compatibility patch ! Feel free to report any bug/weird behavior/performance issue on the Steam Forum or on Discord ( https://discord.gg/c8aARey ). Changelog:
Hello ! As you can see on Steam right now, recommanded prices have been updated by Valve for developers. Immediatly with theses recommanded prices, I adjusted price of both Dysnomia games to keep the same euro price. What does that mean ? Most prices will fluctuate between -15% and +20%: - US Dollar prices lowered by 17% to 4.99$ (-1$) - British pound prices lowered by 11% to 4.29 (-0.5) - Canadian dollar prices lowered by 3% to 6.49$ (-0.2$) - Russian ruble increased by 29% to 200 (+46) And so on You can see price variations on SteamDb by selecting your currency: https://steamdb.info/app/1730540/ Have fun ! Elanis
Hello ! Here's a new update introducing few bug fixes as well as a first batch of modifications to be compatible with Steam Deck ! Feel free to report any bug/weird behavior/performance issue on the Steam Forum or on Discord. Changelog: Added: - Touchscreen support - New recipe for mermaid - New recipe for beach castle - New recipe for dog Improvements: - Improve design on small screens and different ratio than 16:9 screens (including Steam Deck) Fixes: - Fix #1479 - Memory leak in Steam dll usage - Fix #1474 - Achievement list display is invalid You can check out the game roadmap at: https://bugs.dysnomia.studio/projects/alchemistry/roadmap Have fun !
Hi ! Here's a new update that add 25 new elements to the game as well as 2 more achievements ! Have fun ! Roadmap: https://bugs.dysnomia.studio/projects/alchemistry/roadmap
Thanks to @ThisChatban and @MizzyDia on Github we now have alchemistry fully translated into German !
Hi ! Small update to publish some bugfixes and little improvements. Improve: - Reorganize challenge list to be listed from easier to harder - ESC Key doesn't quit sandbox/challenge modes anymore - ESC Key can be used to quit items list Fixes: - Fix achievement "I am the doctor" - Leaderboard way to get steam id (another fix on leaderboard yeah ...) Technical thingies: - A lot more automated tests on my side when publishing updates - Updated dependencies You can see next updates content at https://bugs.dysnomia.studio/projects/alchemistry/roadmap (spoiler: it will add more elements and challenges ! It's already WIP) Have fun !
Hi ! Here's another update to improve some interface tricks. Added: - #1399 - Bottom bar should be scrolled with mouse wheel - #1286 - In game achievements panel - #1396 - Limit scroll "distance" in bottom bar - #1409 - Add a way to delete save (with confirmation box) - You can now scroll bottom bar with mouse wheel Improve: - #1423 - Optimize greenworks call to prevent lags when calling Steam API - Updated developer dependencies Fixes: - Fix invalid elements in cloud save that could cause achievements or leaderboard locks Regressions: - Disabled mouse left click scrolling for bottom bar because it's having weird behavior (will be fixed in the future). You can see next updates content at https://bugs.dysnomia.studio/projects/alchemistry/roadmap Have fun !
Hi ! I caught covid inbetween updates so it was a bit delayed, but here we are with a new update :) Additions: - Added 41 new elements - More recipes for some existing elements (sand for example) - #1267 - Steam rich presence - 4 new achievements Improvements: - Updated Oxygen icon - #1410 - Button on top-right to quit items list - Improved game code architecture to help myself working on the game - More automated tests to prevent bugs Fixes: - Fix leaderboard submission You can see next updates content at https://bugs.dysnomia.studio/projects/alchemistry/roadmap PS: I work on this game in my free time, so my answers might be a bit delayed, but I try to read and answer every post/comment :)
Hi ! Third small update containing various ideas/reports from players :) Improvements: - #1398 - Challenges: fast restart button - #1392 - Re-send score once a while, because steam doesn't accept requests every time, or server might be down - #1405 - Spoiler free guide, containing only item list - Improve Dutch (NL) translation Fixes: - #1407 - Not able to finish sandbox without quit/resume sometimes, it stucks to 257/259 Check out roadmap for next updates: https://bugs.dysnomia.studio/projects/alchemistry/roadmap
Hi ! I got report that people were experiencing lags, and I finally found what was causing them. There were a problem with Steam Cloud save happening multiple time per second, and I wasn't able to see it in my development environment. So, changes in this update: - Fix #1406 - Slow FPS on Steam Version - Fix #1404 - Cannot change Music volume more than once (side effect from previous patch) Check out roadmap for next updates: https://bugs.dysnomia.studio/projects/alchemistry/roadmap
- Fix #1295, Fix #1401 - Drag'n drop to merge by default, you still can go to old click + click mode in Settings - Fix #1395, Fix #1400 - Fix audio issues - Fix #1403 - Fix performance issues - #1368 - Added some animations on merge - Improved Dutch (NL) translations Please comment if you still experiment those bugs or if you get some others :)
I'm gonna prepare Steam Next Fest and develop a bit of the game on Steam :) You can ask me questions if you want to ! If you prefer, you can interact with me on Twitch: https://www.twitch.tv/elanis42
Hi ! I will play and develop the last features of the game during this day. You will be able to ask every questions about the game you can think about !
Hi ! I will play and develop the last features of the game during this day. You will be able to ask every questions about the game you can think about !
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