TUXDB - LINUX GAMING AGGREGATE
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free demo

  • demo now available on steam store page
  • fixed macOS steam cloud issue


[ 2023-08-31 20:33:00 CET ] [ Original post ]

v1.1.1 patch notes


  • add 3 additional taunt animations
  • minor UI alignment update
  • fix issue with turret enemy sound effects not playing


[ 2023-08-01 05:21:09 CET ] [ Original post ]

v1.1.0 patch notes - taunting

  • add taunting game mechanic
  • decrease hop enemy attack rate
  • menus/interface minor formatting/selection fixes
  • Steam Deck Verified



[ 2023-06-30 05:22:58 CET ] [ Original post ]

v1.0.6 patch notes

  • update menus/interface for better readability across varying screen sizes
  • decrease bat enemy attack rate
  • adjust enemy attacks that phase out their body (e.g. hammer/boss enemies) to:
    • remove lock-on targeting reticle
    • remove shards ranged weapon marks
  • fix potential brief stutter caused by incorrect enemy texture preload path


[ 2023-05-31 19:37:29 CET ] [ Original post ]

v1.0.5 patch notes


  • surviving a combat arena now clears any remaining enemy projectiles
  • fix dog enemy AI not turning around at walls in some situations
  • adjust flying enemy attack projectile animation


[ 2023-04-27 19:39:52 CET ] [ Original post ]

v1.0.4 patch notes

  • make mouse cursor lock-on targeting more lenient
  • adjust summon platform skill
    • add 5s max duration timeout
    • fix platform not desummoning when player gets off in some situations
  • adjust boss encounter
    • add slight lighting effect
    • add/adjust screenshake for enemy attacks hitting player
    • fix post-encounter gold potentially appearing partially outside level geometry


[ 2023-03-30 23:59:16 CET ] [ Original post ]

v1.0.3 patch notes

  • shards ranged weapon blink strike no longer randomizes order/side swap, for more predictable behavior
  • add additional visual effect variations for ranged weapons
  • pause menu show equipment name for current selection
  • fix ethereal scythe attacks not appearing when immediately weapon swapping
  • fix grenade launcher mine throw cancel window


[ 2023-02-28 20:48:22 CET ] [ Original post ]

v1.0.2 patch notes

  • add spikes ranged weapon alternate fire - circular formation
  • add various visual effect variations for ranged weapons
  • increase sword delayed spin slash hitbox width to better match visuals


[ 2023-01-07 06:19:32 CET ] [ Original post ]

v1.0.1 patch notes

  • add visual hit effect variations for all melee weapons
  • increase meter gain for various melee weapon delayed basic attacks
  • regain primary skill charges when using spring launcher
  • fix shards ranged weapon explosion interaction with enemy direction
  • fix melee weapon charge overlay positioning when moving at high speeds


[ 2022-12-18 00:57:56 CET ] [ Original post ]

v1.0.0 patch notes

https://www.youtube.com/watch?v=tN6yhV68f2Y

  • update game title logo
  • allow canceling fastfall skill earlier after landing
  • add visual effects for gambling event win/loss result
  • update visual effects for spikes ranged weapon
  • add particle/hit effects for grapple hook
  • add additional particle effects for hitting gold chunks
  • update bouncing ball event to bounce exactly off top of screen
  • when rebinding keys hide controls not used for that input type


[ 2022-12-01 00:23:46 CET ] [ Original post ]

v0.9.5 patch notes

  • add lock-on targeting tutorial, accessible from new sign in starting room
  • add stone form skill extended deflect option
  • add navigation wall markings to all challenge rooms
  • update various additional melee attack animations with stronger posing
  • update background for room before boss encounter
  • show "LOADING..." text when loading new game
  • allow ethereal scythe blade slash during floating scythe attacks, but delay cancel window
  • increase spirit blade knockback slash meter gain
  • change spikes release point to match other ranged weapons for aiming consistency
  • fix player melee weapon charge overlay visual offset for various player animations
  • fix lock-on target overlay visual offset for various enemy animations
  • additional improvements to gamepad right stick aim lock-on/targeting behavior


[ 2022-11-01 03:30:00 CET ] [ Original post ]

v0.9.1 patch followup

  • fix error with shotgun incendiary shot hit effect
  • fix spirit blade spirit form attacks activating when the weapon is inactive


[ 2022-10-13 22:52:51 CET ] [ Original post ]

v0.9.1 patch notes

  • update attack hits to use dynamic particle effects
  • update hit effects for revolver, shotgun, spikes, shards ranged weapons
  • update various melee attack animations with stronger posing
  • increase grapple hook range +65%
  • adjust gamepad right stick aim lock-on/targeting thresholds for more intuitive behavior



[ 2022-10-01 05:24:03 CET ] [ Original post ]

v0.9.0 patch notes - mark/recall

  • add mark/recall (new secondary skill)
  • add grenade launcher alternate fire - proximity mine
  • update all arena backgrounds with lighting improvements

  • update flight secondary skill initial speed boost to function as an 8-way air dash
  • update build to FMOD 2.02.08


[ 2022-09-01 05:20:46 CET ] [ Original post ]

v0.8.16 patch notes

  • add fastfall secondary skill stun effect on landing impact
  • add revolver alternate fire - continuous shot
  • rebalance meter gain to no longer stack for each additional enemy hit
  • increase spirit blade weapon air slash hitbox height
  • lower unlocks music tracks cost from 5000 -> 3500
  • fix ranged weapon muzzle flash effects to render consistently on 60hz displays
  • update starting room background with lighting improvements

[url=https://clan.cloudflare.steamstatic.com/images/41228404/45b9072eb1e72e2c00c8304f84f3a46b5316d99e.png]


[ 2022-07-31 22:18:28 CET ] [ Original post ]

v0.8.15 patch notes - summon platform

  • add summon platform (new secondary skill)
  • add shotgun alternate fire - incendiary shot
  • change explosive fist weapon charge indicator to overlay effect, instead of a flash
  • change shards weapon shard explode to no longer launch enemies, but deal increased damage
  • fix issue closing game window through the title bar close button on some systems
  • enable Steam Cloud support for unlocked equipment


[ 2022-07-01 04:26:21 CET ] [ Original post ]

v0.8.14 patch notes - stasis blast

  • add stasis blast (new secondary skill)
  • add input slot selection prompt when buying a secondary skill
  • add replacement selection prompt when buying an item with full equipment
  • update equipment info screen backgrounds + various clarity improvements
  • update settings menu background
  • fix various instances of blurry text in menus and in-game


[ 2022-05-30 01:19:09 CET ] [ Original post ]

v0.8.13 patch notes - spirit blade

- add spirit blade (new melee weapon) - decrease stone form secondary skill cost from 350 -> 300 - decrease flight secondary skill cost from 250 -> 200 - rename scythe weapon to "Ethereal Scythe"


[ 2022-04-29 02:32:53 CET ] [ Original post ]

v0.8.12 patch notes

  • increase flight secondary skill air move speed
  • add sound effect for hitting red aura super armor enemies that can't be stunned
  • fix main menu quit prompt cancel button

More new player equipment next patch


[ 2022-03-31 22:05:36 CET ] [ Original post ]

v0.8.11 patch notes

  • update boss enemy encounter
    • add new special attack patterns at specific health thresholds
    • adjust attacks screenshake
  • increase revolver shoot range
  • add main menu confirm prompt when starting new game if a current run is active
  • make double-tap/quarter-circle-forwards special move inputs more lenient


[ 2022-02-28 03:25:25 CET ] [ Original post ]

v0.8.10 patch notes - ricochet beam

  • add ricochet beam (new ranged weapon)
  • add sound effects for gambling event
  • increase revolver damage slightly


[ 2022-01-29 04:17:35 CET ] [ Original post ]

v0.8.8 patch notes

  • add hurt vocalization sound effects for all enemies
  • limit amount of flying ranged enemies that can appear in later arena waves
  • add small amount of hitstop to shotgun shots


[ 2021-12-16 04:39:39 CET ] [ Original post ]

v0.8.7 patch notes

  • add new gambling event that can appear during a game run
  • change lightning strike event to randomize between 4 different patterns instead of 1 fixed pattern
  • randomize platform placement for a specific room
  • improve memory usage for text rendering


[ 2021-11-14 00:10:11 CET ] [ Original post ]

v0.8.5 patch followup

- fix issue with windows build failing to start in v0.8.5


[ 2021-10-28 21:03:38 CET ] [ Original post ]

v0.8.5 patch notes

  • add game tab to settings menu
    • new enemy health option (100% - 500%) for adjusting difficulty and combo length on enemies
  • update boss enemy encounter
    • 3 new attack behaviors
    • boss healthbar
    • updated idle pose
  • update explosive fist weapon falling-axe-kick-release animation
  • adjust shards fire cost from 2 meter units to 5 meter units
  • add confirm prompt when quitting from main menu during a run
  • update build to SDL 2.0.16


[ 2021-10-27 20:58:11 CET ] [ Original post ]

v0.8.2 patch notes

- adjust grenade launcher fire cost from 10 meter units to 7 meter units - update scythe weapon recall-slash to always move towards player's current position - add short delay before removing room exit barriers, also fixes issue where the barriers could stay up longer than intended - reduce bouncing ball event gold drop amount - minor help UI adjustments


[ 2021-10-10 17:04:24 CET ] [ Original post ]

Defect Process
Incoherent Software LLC Developer
Incoherent Software LLC Publisher
2021-10-01 Release
Game News Posts: 26
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive (20 reviews)
Public Linux Depots:
  • Defect Process Content - linux [668.29 M]

COMBAT

  • Combo melee and ranged attacks together for relentless offense
  • Dash, blink, and zip around with movement skills + advanced techniques
  • Launch enemies upwards and juggle them in the air

FEATURES

  • Diverse weapon movesets and mechanics
  • Dynamic loadouts enabling unique playstyles
  • Layered soundtrack progressing over the course of a game run
  • Unlockable weapons, skills, and music

MINIMAL SETUP
  • OS: Ubuntu 19.10
  • Processor: Intel Core 2 DuoMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 4400
  • Storage: 600 MB available space
RECOMMENDED SETUP
  • OS: Ubuntu 21.04
  • Processor: Intel Core 2 DuoMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Intel HD Graphics 4400
  • Storage: 600 MB available space
GAMEBILLET

[ 6132 ]

50.39$ (16%)
5.00$ (75%)
5.31$ (73%)
2.59$ (74%)
3.00$ (80%)
5.40$ (82%)
33.59$ (16%)
12.59$ (16%)
25.19$ (16%)
23.95$ (20%)
8.69$ (13%)
1.18$ (83%)
1.60$ (90%)
24.89$ (17%)
16.97$ (15%)
8.47$ (15%)
24.89$ (17%)
12.27$ (18%)
6.77$ (15%)
16.59$ (17%)
13.27$ (17%)
23.29$ (53%)
12.73$ (58%)
16.99$ (15%)
3.37$ (81%)
15.99$ (60%)
8.59$ (14%)
14.42$ (15%)
3.39$ (66%)
6.40$ (84%)
GAMERSGATE

[ 2625 ]

4.4$ (78%)
3.0$ (85%)
13.99$ (30%)
13.04$ (48%)
0.85$ (91%)
6.25$ (75%)
10.79$ (28%)
8.69$ (57%)
1.8$ (82%)
1.0$ (80%)
5.0$ (75%)
0.75$ (85%)
7.53$ (50%)
1.69$ (79%)
10.2$ (66%)
3.0$ (80%)
6.0$ (85%)
7.36$ (82%)
5.1$ (66%)
20.99$ (40%)
2.53$ (86%)
12.59$ (37%)
1.16$ (90%)
12.0$ (60%)
6.0$ (90%)
3.38$ (62%)
10.58$ (47%)
14.0$ (60%)
0.88$ (91%)
1.38$ (86%)

FANATICAL BUNDLES

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9 days, 3 hours, 47 minutes


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HUMBLE BUNDLES

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3 days, 21 hours, 47 minutes


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17 days, 21 hours, 47 minutes

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