https://nednednedned.itch.io/game-test Prototype v0.4 has been released (epic gamer moment) -Rockets now have trails -Rocket model has been updated -Guns now have placeholder models -Revolver has returned -Pistol now holds 8 shots -You can now scope with all weapons except for the grappling hook and grenades -Player now has a t-posing shadow -Added an ammo counter -You now unscope when reloading -Fixed a bug where the reload sound could play twice -Explosion effect is no longer trash -You can now prime grenades before throwing them -Grenade right click is removed due to a bug (but I might not fix it because it wasn’t really very useful to begin with) -Overcharging a grenade causes it to explode in your face -Grenade timer is now 3 seconds instead of 4 -Grenade knockback reduced because grenade jumping is now much more accessible -Fire rate of guns is slightly increased during slow motion -Your FOV, graphics settings and volume now saves between scene changes and even game launches (will be rolled out to all other settings soon) -Crouching then immediately jumping while holding W allows for a big forward boost -Fixed the low graphics setting taking more gpu than the ultra graphics setting (lol) -Added a button system. There are currently 4 buttons in the map that do different things. -Accidentally made stepping over small ledges like 3x more optimized and way smoother and I honestly have no idea how. Still kinda unfinished but i will need some more time to understand exactly what i even did before i can understand how to improve on it. -Enemies now disappear 15 seconds after dying. Will make the disappearance less jarring later. Interacting with their body resets the timer. -Enemies now lose their eyeballs when they die. Their eyes behave like enemies when grappled onto even after death. -̶̨̝̹̣̳̙̙͈̼̗̺͔̔Ȓ̵̨̡̡͇̬̠̭̦͉̣̂͊́̂̀̀̆͋́͜͝͝e̷͍͔͓͕̬̬̺͕̳̠͋̀̾̀̏ͅl̵͎̻̹̠͕̲͎̣̞̈̓̏̊͆́͐̂̑̃̕͠é̸̝̬̤̟̘̹̩̇̈́͠͠ͅa̶̲̬̽͂ş̷̨̻͙̥̬̎̋́̈̑̍̃̅͠ę̸̬͖̤̠̱̠̳̣̮̃̆̐̀́͑͛ ̵̡̨͉̗̼̙͈̖̩͇̠͓̊t̵̯̜̞͆̈́̾͌h̷̢͓̣͎͔͒ͅḙ̶͍̦̝̋̿͐̂̓̇͋̇̍ͅ ̶̢̘̐̐̑͛́̓̓̋̐t̴̢̲̱̟̖̭̝́̚í̶̛̲̑͛̍̚ṯ̸͖̻͔̮͒̍ā̵̡̹̥̯̟̰̥̞̇́̿͂̾̈̑̔͜͝n̷̗͓̦͛̀͝.̷̡̛͕͈͊͊̆̒̆́̇͛͠.̸̧̨̩̪̟̻̖̓͋͒̒̉͘.̴͍͈̠̝̋̓̆̇̚͠ͅ -Added a homing missile -Added little wall turrets that launch homing missiles -Added a spinning cube enemy that launches missiles from all sides -Added a small jump pad -Rockets now fire from the camera rather than from the physical rocket launcher to have more consistent rocket jumping. -Player is now faster overall -Super slide jumps now factor in your speed -Enemies will now only pathfind to you if there is an unobstructed line between you and the enemy -Map expanded -Level 1 (accessible through a button for now) is now longer |