Stream Log


munglo
🎮 Software and Game Development
📺 twitch
📑 [Blender] Let's see about at least getting a first version of these made and into game


munglo
🎮 Software and Game Development
📺 twitch
📑 [Godot 4 C#] What is left to do before sharing the remade overlay?



munglo
🎮 Software and Game Development
📺 twitch
📑 [Godot 4 C#] Reorganizing how the overlay is structured




munglo
🎮 Software and Game Development
📺 twitch
📑 [Godot 4 C#] Dungeon Proc Gen Addon: Custom gizmo things

munglo
🎮 Software and Game Development
📺 twitch
📑 [Godot 4 C#] Dungeon Proc Gen Addon: Custom gizmo thigns


munglo
🎮 Software and Game Development
📺 twitch
📑 Godot shader code learning or something else entirely

munglo
🎮 Software and Game Development
📺 twitch
📑 [Blender Shader Graph] Figuring out water shader in Blender

munglo
🎮 Software and Game Development
📺 twitch
📑 [Blender Shader Graph] Figuring out water shader in Blender



munglo
🎮 Software and Game Development
📺 twitch
📑 FFF what needs to be done for next version? Then do that



munglo
🎮 Software and Game Development
📺 twitch
📑 outlining what needs to be done and fixed then starting to do the things that need to be done and fixed

munglo
🎮 Software and Game Development
📺 twitch
📑 Godot GameDev: FeckFeckFeck fixing thigns and towerupgrades

munglo
🎮 Software and Game Development
📺 twitch
📑 Godot GameDev: FeckFeckFeck fixing thigns and towerupgrades
[ 6535 ]
[ 1733 ]
[ 4693 ]
 
         
         
         
         
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
            
           






















 
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
          