Stream Log
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🎮 Software and Game Development
📺 twitch
📑 RU|EN|C99|Vulkan|GLSL Half-Life RT E344: intra-shader profiling
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🎮 Software and Game Development
📺 twitch
📑 RU|EN|C99|Vulkan|GLSL Half-Life RT E343: shader clocks
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🎮 Software and Game Development
📺 twitch
📑 RU|EN|C99|Vulkan|GLSL Half-Life RT E342: new season take two
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🎮 Software and Game Development
📺 twitch
📑 RU|EN|C99|Vulkan|GLSL Half-Life RT E339: intermission
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🎮 Software and Game Development
📺 twitch
📑 EN|RU|JavaScript|HOT ML|Python|RT Half-Life RT E338: reproducible rendering p06
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🎮 Software and Game Development
📺 twitch
📑 RU|EN|C99|Vulkan|RT Half-Life RT E337: reproducible rendering p05
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🎮 Software and Game Development
📺 twitch
📑 RU|EN|C99|Vulkan|RT Half-Life RT E336: reproducible rendering p04
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🎮 Software and Game Development
📺 twitch
📑 RU|EN|C99|Vulkan|RT Half-Life RT E335: reproducible renderer p03
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🎮 Software and Game Development
📺 twitch
📑 RU|EN|C99|Vulkan|RT Half-Life RT E334: reproducible renderer
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🎮 Software and Game Development
📺 twitch
📑 RU|EN|C99|Vulkan|RT Half-Life RT E333: shaders opening
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🎮 Software and Game Development
📺 twitch
📑 RU|EN|C99|Vulkan|RT Half-Life RT E332: fixteration finale
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🎮 Software and Game Development
📺 twitch
📑 RU|EN|C99|Vulkan|RT Half-Life RT E331: emissive waters
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🎮 Software and Game Development
📺 twitch
📑 RU|EN|C99|Vulkan|RT Half-Life RT E328: water surfaces
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🎮 Software and Game Development
📺 twitch
📑 RU|EN|C99|Vulkan|RT Half-Life RT E327: lights that should not be dynamic
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🎮 Software and Game Development
📺 twitch
📑 RU|EN|C99|Vulkan|RT Half-Life RT E322/m26: material finals
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🎮 Software and Game Development
📺 twitch
📑 RU|EN|C99|Vulkan|RT Half-Life RT E321/m25: materials semifinals
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🎮 Software and Game Development
📺 twitch
📑 RU|EN|C99|Vulkan|RT Half-Life RT E320/m24: texture leaks
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🎮 Software and Game Development
📺 twitch
📑 RU|EN|C99|Vulkan|RT Half-Life RT E319/m23: texture tables debug
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🎮 Software and Game Development
📺 twitch
📑 RU|EN|C99|Vulkan|RT Half-Life RT E318/m22: textures rehash
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🎮 Software and Game Development
📺 twitch
📑 RU|EN|C99|Vulkan|RT Half-Life RT E317/m21: hash tables
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🎮 Software and Game Development
📺 twitch
📑 RU|EN|C99|Vulkan|RT Half-Life RT E316/m20: hash tables
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🎮 Software and Game Development
📺 twitch
📑 [RU/EN/C/GLSL/Vk RT] Half-Life RT E315/m19: pbr leaks and texture refcounts
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🎮 Software and Game Development
📺 twitch
📑 [RU/EN/C/GLSL/Vk RT] Half-Life RT E314/m18: imagelib PR, texture storage
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🎮 Software and Game Development
📺 twitch
📑 [RU/EN/C/GLSL/Vk RT] Half-Life RT E313/m17: finalimageleaks
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🎮 Software and Game Development
📺 twitch
📑 [RU/EN/C/GLSL/Vk RT] Half-Life RT E312/m16: imageleaks
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🎮 Software and Game Development
📺 twitch
📑 [RU/EN/C/GLSL/Vk RT] Half-Life RT E311/m15: KTX2 & DDS
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🎮 Software and Game Development
📺 twitch
📑 [RU/EN/C/GLSL/Vk RT] Half-Life RT E309/m13: sRGB, KTX2
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🎮 Software and Game Development
📺 twitch
📑 [RU/EN/C/GLSL/Vk RT] Half-Life RT E308/m12: ktx2 uploads
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🎮 Software and Game Development
📺 twitch
📑 [RU/EN/C/GLSL/Vk RT] Half-Life RT E307/m11: texture leaks
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🎮 Software and Game Development
📺 twitch
📑 [RU/EN/C/GLSL/Vk RT] Half-Life RT E305/m09: misc things
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🎮 Software and Game Development
📺 twitch
📑 [RU/EN/C/GLSL/Vk RT] Half-Life RT E304: mat08: entity material patching
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🎮 Software and Game Development
📺 twitch
📑 [RU/EN/C/GLSL/Vk RT] Half-Life RT E303: mat07: whatever
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🎮 Software and Game Development
📺 twitch
📑 [RU/EN/C/GLSL/Vk RT] Half-Life RT E302: mat06: more/less paths
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🎮 Software and Game Development
📺 twitch
📑 [RU/EN/C/GLSL/Vk RT] Half-Life RT E301: mat05: removals
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🎮 Software and Game Development
📺 twitch
📑 [RU/EN/C/GLSL/Vk RT] Half-Life RT E300: mat04: chrome
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🎮 Software and Game Development
📺 twitch
📑 [RU/EN/C/GLSL/Vk RT] Half-Life RT E299: early materials p03/N
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🎮 Software and Game Development
📺 twitch
📑 [RU/EN/C/GLSL/Vk RT] Half-Life RT E298: early materials p02/N
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🎮 Software and Game Development
📺 twitch
📑 [RU/EN/C/GLSL/Vk RT] Half-Life RT E297: materials p01/N
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🎮 Software and Game Development
📺 twitch
📑 [RU/EN/C/GLSL/Vk RT] Half-Life RT E296: fixture finale
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