There has been a growing number of reports of people being unable to play because they can't control the ball or because it keeps unfairly falling down the center. I'm sorry about that, and this is the first in a line of patches that I hope will return control back to the player. Here are some of the changes:
Reduced gravity
Reduced flipper strength
Change of "bounce" factor on the ball, flipper and enemies
Changes in ball throttling logic
I've personally found the experience improved, but there are still some open issues:
The ball will still sometimes sink into the flipper or almost go through it
The ball can still slide down the bonus letters into the hole
Still the occasional unfair ricochet into the hole
Maybe once in every hundred times that the ball hits an alien near the left side of the playfield, it seems like the ball is getting pulled by a hidden gravity well.
Scoring
Another important change was inspired by a player who observed that nobody could get the 10 million point achievement. So I greatly increased the scoring potential...if you're good enough to be high ranking in the leaderboards, chances are you will get that achievement in the near future. This also means if you play now, your rank will shoot up in the leaderboard until everyone else catches up.
There has been a growing number of reports of people being unable to play because they can't control the ball or because it keeps unfairly falling down the center. I'm sorry about that, and this is the first in a line of patches that I hope will return control back to the player. Here are some of the changes:
Reduced gravity
Reduced flipper strength
Change of "bounce" factor on the ball, flipper and enemies
Changes in ball throttling logic
I've personally found the experience improved, but there are still some open issues:
The ball will still sometimes sink into the flipper or almost go through it
The ball can still slide down the bonus letters into the hole
Still the occasional unfair ricochet into the hole
Maybe once in every hundred times that the ball hits an alien near the left side of the playfield, it seems like the ball is getting pulled by a hidden gravity well.
Scoring
Another important change was inspired by a player who observed that nobody could get the 10 million point achievement. So I greatly increased the scoring potential...if you're good enough to be high ranking in the leaderboards, chances are you will get that achievement in the near future. This also means if you play now, your rank will shoot up in the leaderboard until everyone else catches up.
Hyperspace Pinball is an arcade shooter for PC, Mac and Linux with pinball controls that has players battling aliens and making big skill shots through more than 20 challenging and beautifully rendered levels.
Score big points by collecting power-ups, running loops, defeating mini-bosses and conquering mini-challenges. You can even compete with other players on the campaign leaderboards and earn Steam badges, trading cards and more than a dozen achievements!
MINIMAL SETUP
OS: All Distributions
Processor: 1 GhzMemory: 1 GB RAMStorage: 400 MB available space