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Impostor Factory
Freebird Games Developer
Freebird Games Publisher
May 153rd 2021 (AKA September 30 2021) Release
Game News Posts: 27
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Overwhelmingly Positive (10835 reviews)
Public Linux Depots:
  • Linux binaries [10.3 M]
IF Release Window Update & Details (Multi-language launch ~early September)

Sooo the good news is that while my release date estimates are crap upfront, it gradually gets more and more accurate the closer we get to the end! And we're really quite close.
Here's the situation: Right now most of the game is completed, and the things left to do are: The final montage sequence, pre-credit sequence, credit sequence, and revisions/polish for the last 1/3 of the game (we've been doing private demo release & feedback polishing throughout the years of development already, so I'm fairly happy with earlier parts already). Additionally, at this point, all the parts of the game with dialogues are essentially completed; so this week I'll be cleaning up an internal build with all existing dialogue content for Andrii, who helped organize the localization for Finding Paradise. This time we'll be attempting to have multiple languages at launch as opposed to only in English like before, likely including: German, French, Spanish (European + LatAm), Portuguese Brazilian (+Portuguese), Korean, Chinese, Russian, Italian -- so we'll be trying to work with Andrii and his teams in a more organized way compared to the community translation system from before. The plan is that as the localization process is being started, we'll then go back to finish the last montage and pre/credit sequences, as well as cleaning up anything else left. All in all, I'm currently looking at finishing up everything content-wise in August, and launching around early September.
As always, thanks for the patience guys. To be honest, the delays to all of To the Moon, Finding Paradise, and perhaps this game, although annoying, are some of the biggest factors that contributed to them being able to fulfill their potential. Although planning issues are a part of it, a large part of the poor estimates and delays are actually due to the flexibility to work with ideas and opportunities that come up during development that didn't occur at the initial planning stage. And unlike a lot of larger and more rigid projects, the freedom to pivot and refine things freely has been so key to realizing what the series is capable of. So to sum it up: The team and I are working hard to wrap this up in a couple of months, and we'll try our best to ensure Impostor Factory makes the wait worthwhile even if we have to kill Neil. Cheers & thanks all, Kan P.S. For weekly updates of the "progress" please follow @freebird_games and the thread here: https://twitter.com/freebird_games/status/1395084027804139520


[ 2021-07-08 17:08:15 CET ] [ Original post ]

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Impostor Factory is a narrative-driven adventure game that is categorically out of its mind.
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Dr. Watts and Dr. Rosalene have peculiar jobs: They give people another chance to live their lives, all the way from the very beginning.

But this isn't their story. Probably.

Instead, it's about Quincy. Let me tell you a story about him.

One day, Quincy was invited to a fancy parteh at a suspiciously secluded mansion. So he accepted and went; because even though the mansion was suspicious and secluded, it was also fancy and had a parteh.

In fact, it turned out to be so fancy that there was a time machine in its bathroom. Quincy could wash his hands and time-travel while he was at it. Talk about a time-saver!

But of course, then people start dying, because that's what they do. And somewhere along the way, things get a little Lovecraftian and tentacles are involved.

Anyway, that's around 1/3 of what the game is really about.

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Key Features

  • A story that will make you curse at the screen
  • A cozy mix between adventure game elements and classic RPG aesthetics
  • Dialogues that read so wrong but feel so right
  • An espresso execution with zero filler and no time drains
  • long cat
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F.A.Q.:
Q: Is playing To the Moon & Finding Paradise necessary before playing this game?
A: Impostor Factory can be played independently just like the games before it.

Q: Is Impostor Factory the sequel to To the Moon & Finding Paradise?
A: Maybe not. Maybe it's a sequel. Maybe it's a prequel. Maybe it's both. But again, there is no prerequisite to playing Impostor Factory.

MINIMAL SETUP
  • OS: Ubuntu 12.04 or compatible
  • Processor: Potato+Memory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: Radeon HD 2400 or comparable
  • Storage: 500 MB available spaceAdditional Notes: For those who like to bake their own potatoes just the way they like 'em.

GAMEBILLET

[ 6084 ]

35.14$ (12%)
16.79$ (16%)
5.87$ (16%)
26.34$ (12%)
13.30$ (11%)
25.74$ (57%)
17.59$ (12%)
31.10$ (11%)
16.57$ (17%)
16.39$ (18%)
8.19$ (18%)
4.95$ (17%)
12.44$ (17%)
8.29$ (17%)
4.07$ (90%)
8.74$ (13%)
8.39$ (16%)
4.24$ (79%)
8.55$ (79%)
4.24$ (92%)
12.84$ (74%)
20.72$ (17%)
8.46$ (15%)
4.95$ (17%)
17.54$ (12%)
16.57$ (17%)
16.57$ (17%)
20.72$ (17%)
8.54$ (79%)
16.57$ (17%)
GAMERSGATE

[ 777 ]

1.0$ (90%)
17.5$ (50%)
1.13$ (96%)
2.0$ (90%)
1.5$ (90%)
1.58$ (95%)
3.0$ (50%)
16.0$ (60%)
1.8$ (77%)
0.75$ (92%)
3.48$ (83%)
5.0$ (75%)
14.0$ (65%)
6.96$ (83%)
3.0$ (70%)
2.55$ (85%)
1.88$ (92%)
0.68$ (89%)
3.75$ (81%)
8.0$ (80%)
30.0$ (50%)
1.5$ (92%)
1.0$ (90%)
1.5$ (90%)
0.6$ (88%)
0.75$ (92%)
8.1$ (73%)
14.0$ (60%)
10.0$ (75%)
12.0$ (60%)
MacGamestore

[ 4040 ]

5.99$ (90%)
1.49$ (94%)
3.49$ (88%)
7.49$ (85%)
1.99$ (80%)
17.49$ (12%)
7.49$ (75%)
2.99$ (93%)
1.19$ (76%)
1.09$ (84%)
0.99$ (80%)
1.71$ (91%)
1.19$ (76%)
1.19$ (92%)
5.99$ (85%)
1.19$ (88%)
1.19$ (76%)
1.09$ (89%)
1.39$ (91%)
0.89$ (87%)
2.99$ (95%)
8.99$ (10%)
3.99$ (69%)
1.19$ (94%)
1.99$ (87%)
5.49$ (84%)
7.49$ (85%)
18.69$ (69%)
7.49$ (50%)
1.99$ (87%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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