





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Every week we upload a new special Weekly Challenge mission. Beat the mission and earn EXTRA BREAKTHROUGHS to be placed on the global leaderboards!
A Bomb Bay Welcome
The kaiju took Floatio city by surprise. They will not find Bomb Bay so unprepared!
For our second challenge map we have a deceptively simple layout. A vast armada of bombers must be utilized correctly to slow the advancing kaiju emerging from the large bay. Subtle unit positioning and when to play project cards will be the key to success - watch out for the 'Air Traffic Control' project cards (+1 DMG, +1 MOVE to all AIR units this turn). You're gonna need them to keep up with your agile foe!
Missed out on last week's challenge mission? No problem! Simply click the < and > buttons below the weekly challenge mission panel on the main menu to play past challenge missions.
Check out the developer's play last week's challenge mission and how they got a ludicrously high score!
[previewyoutube=rdsefT-q1Nw;full][/previewyoutube]
OTHER PATCH NOTES
- Changed monster probabilities of stepping on a tile to only show on tiles within movement range to help delineate how far the monster can move this turn
- Changed some sounds
- Fixed Wind and Wave hard mode not being available
- Fixed bugs regarding UNDO button
- Added Radar idle and death animations
Thanks to everyone who gave feedback so far! Every shared thought makes the game a little bit better. We'll be posting a demo update roadmap addressing all the feedback soon.
Good luck with the kaiju, mayors.
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