





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
After a well deserved holiday and break for the main developer of Tabletop Playground, we're back with a couple of new updates.
The first was the more players, more colors, more customization update, which came out a couple of weeks ago. There are now 18 available player colors, and the maximum number of players per game has been increased from 8 to 16.
The default set of colors is optimized so players with color blindness are able to distinguish between them, but you can also set your own colors: While creating or playing a game, you can now change the player colors from the session options. Modified colors are stored in the game state, so you can decide what colors the players in your game should have!
While the newest completes another two items from the roadmap: You now have more flexibility with using colors for cards and card-like objects, and scripts are able to access the internet!
Card objects now have an option in the editor to use their primary color for the sides of the stack. If enabled, the color can be changed in the editor and in the game. Cards with different side colors cannot be stacked.
You can now create cards without a texture: The primary color is used as the front of the card, the secondary color is used as the back.
Scripting: HTTP requests are now supported using the HttpRequest class and the fetch() function. Players will be asked to allow internet access from scripts.
Fix: Could not select no resource in editor (e.g. resetting texture to no texture) when using German translation
We'll also be taking part in the upcoming Steam Digital Tabletop Festival later this month, with the biggest discount we've ever done for Tabletop Playground! So if you have some friends you want to join you for games, let them know about the upcoming sale.
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These new updates we've added are just some of the many features on our early access development roadmap for Tabletop Playground, which you can check out on our Trello HERE.
Don't forget to join our community Discord to chat with the dev team and give us your suggestions for new features for the game!
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