





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
We're excited to be part of the Steam Digital Tabletop Festival over the next week and to be running our largest discount yet! You and your friends can grab Tabletop Playground for 33% off!
Grab Tabletop Playground 33% Off For A Friend!
The discount will run until the end of the festival on the 26th. So get in quick and grab some copies for your friends, so they can join you for some board games.
Speaking of games, a whole new classic game has been added in our latest update. Along with knocking off another two items from the development roadmap and several other improvements!
Check out all the details for the update below, and be sure to check out all the other great games on sale as part of the festival:
You can now switch to a "screen" style cursor in the interface settings: the 3D cursor isn't shown and you only use the regular hardware mouse cursor. You can select multiple objects using a rectangle on the screen instead of a 3D box.
The lower right corner of the screen now has a switchable dynamic input guide: click on the keyboard icon to toggle hints on what actions you can do using hotkeys in the current context.
Containers can now have an owner, similar to card holders. The container will show the color of the owner, and only the owner can use the container explorer to look at the contents. This allows you to use containers as hidden storage for players, similar to card holders but for any type of object.
You can now set snap points for an object to global from the object properties in the editor. When snap points are global, they cursor does not need to be on the object in order for its snap points to be active. This is useful for tile laying games when you use snap points that are not on the object, for example with Domino pieces.
When an object has a fixed zoom direction for the object zoom (also set in the object properties), the direction will be reversed when the object is lying upside down. Also, the "Below" key allows you to look at the opposite side, like with cards. This is useful for 3D objects that are used in a similar way to cards, with an open and a hidden side, like Domino pieces.
You probably saw where this is going: Domino is now part of the included games!
Added object thumbnails for all included games so the object library loads a bit faster
Added some missing German translations
Fixed a bug where items in a container could get duplicated when the same game was loaded multiple times
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These new updates we've added are just some of the many features on our early access development roadmap for Tabletop Playground, which you can check out on our Trello HERE.
Don't forget to join our community Discord to chat with the dev team and give us your suggestions for new features for the game!
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