Happy New Year Tabletop gamers Following the holiday break, it is time for a new update!
Although the changelog for this update isn't very long, under the hood this is our biggest update yet: we've upgraded to a new Unreal Engine version, which gets rids of a few longstanding issues that couldn't be fixed before. We've also completely overhauled the multiplayer backend, which will allow cross-platform multiplayer across all launchers and stores in the future.
While implementing these changes, we also squeezed in some new options and convenience features:
Enhancements
New dialog when joining games through an invite or the Steam friends list. Finds missing packages and offers to download them before joining the game.
Joining a game through Steam without the game running now works
Increased physics tick rate for smoother and more stable simulation
Improved physics replication for smoother gameplay on clients
Improved dragging cards from stack with motion controllers
New option for card holders to show card front instead of grey blur or card back for hidden cards, effectively not hiding cards
New option for card-type objects (in editor) to disable stacking
New option for smooth turning in VR
Fixes
SteamVR doesn't start anymore when launching the game without VR (#44)
Snap preview appeared at the wrong height for some angles of composite objects
Removed crash on startup with recent Intel processors that required the OPENSSL_ia32cap environment variable to be set
For clients using 2D or screen cursor mode, cards ended up in the wrong location when drawn from the on-screen hand
Clients in screen cursor mode did not see cursors of other players
When creating a snap point grid in the editor, the center position was a factor of 3 too small
ScriptSlider had issues with values above 1000
We hope you enjoy these new improvements and fixes, but we're also open to suggestions from our community. So please leave a comment here and we hope to see you online!
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These new updates we've added are just some of the many features on our early access development roadmap for Tabletop Playground, which you can check out on our Trello HERE.
Don't forget to join our community Discord to chat with the dev team and give us your suggestions for new features for the game!
Tabletop Playground
Plasticity Studios
Modularity
2020-05-15
Indie Strategy Simulation Singleplayer Multiplayer Coop EA
Game News Posts 49
🎹🖱️Keyboard + Mouse
Very Positive
(87 reviews)
https://tabletop-playground.com
https://store.steampowered.com/app/838410 
Tabletop Playground Linux [2.89 G]
Utilize specialized tools to play niche and complex games with up to 16 players across PC and VR. Get ready for the definitive tabletop gaming experience, with Tabletop Playground.
16 Player Multiplayer
Play solo or with up to 16 players simultaneously online, with cross platform play between PC storefronts planned. Save and resume games at any time and discover a never-ending selection of games to be played with friends or strangers across the world.
Modern And Satisfying Controls
Featuring powerful physics and responsive, snappy controls, every move and action is as satisfying to do as it is in real life. Whether through a screen, or through virtual reality with and without motion controllers, experience more responsive and fluid gameplay than ever before.
Powerful And Accessible In-Game Editor
Adjust the rules and enjoy tabletop favorites exactly how you want, or quickly forge your own ideas into original games. The easy to use and powerful in-game editor, coupled with JavaScript scripting to allow for complex rules and actions, means you’re only limited by your creativity. Share your games with the world through mod.io in game, allowing for cross platform and store mod support for your creations.
Specialized Tools For Niche Games
Built from the ground up with greater functionality for war-gaming and niche games in mind. Utilize specialized tools to create formations, measure distances/angles, access movement/dice roll history and use custom measure units. Digital war-gaming will never be the same again!
Realistic Graphics And More Customization
Through the use of Unreal Engine 4, experience the ultimate immersive game sessions you can have playing tabletop games online. Personalize your game space with beautiful and cozy 3D locations and lose yourself in the detailed game pieces and realistic graphics.
- Processor: Dual-CoreMemory: 4 MB RAM
- Memory: 4 MB RAM
- Graphics: GeForce GTX 760 or higherNetwork: Broadband Internet connection
- Storage: 4 MB available space
- Processor: Quad-CoreMemory: 8 MB RAM
- Memory: 8 MB RAM
- Graphics: GeForce GTX 980 or higherNetwork: Broadband Internet connection
- Storage: 10 MB available space
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