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The latest update brings blindfolds, scripting updates, and convenience features like adding packages to running games, or mouse and motion controller shake events: You can now put on a blindfold from the player options or by pressing a key. Blindfolded players can't see anything that happens on the table, but they can still participate in the chat. Everyone can see who is currently blindfolded. Putting on a blindfold also works in VR. Every player can now add packages to a running game. Previously this was only possible for the host. In addition, you can now add packages that other players don't have yet, they will be asked to download it. Once all players have the package installed, it gets added to the game and is available immediately. Shaking the mouse while holding objects now clumps them together. If you hold card a card stack and shake the mouse, it will be shuffled. Sensitivity can be changed in the game settings. Added an option in the card editor (also used for tiles/tokens): When using image shapes, flipping the back image can now be turned off Allow changing gravity in the session options A new option in the advanced game settings allows you to use the object zoom on ground objects even when the cursor isn't in ground mode Allow showing names in container explorer, show and filter on template name if objects have no name Don't allow taking from or dropping to the underside of card decks when peeking is not permitted Duplicating a package in the editor now keeps template filenames if they are different from the template GUID. Scripting Widgets can now be added again to containers (like Canvas) after they've been removed Added Player.isBlindfolded and Player.setBlindfolded Added Card.onInserted and Card.onRemoved callbacks Added World.getGravityMultiplier and World.setGravityMultiplier Removed deprecated Player.setPosition and Player.setRotation methods, use Player.setPositionAndRotation instead Fixes Remove slight aliasing for tokens and cards with one card per texture when the image had different colors on opposing borders Remove typos in tooltip for cursor types (#45) Fix: The object zoom for some objects (like dice and books) did not move with the player camera Fix: Card front image was sometimes not updated immediately when combining cards from different decks into one stack Fix: On Mac, "Browse Games" in main menu did not open web browser --- These new updates we've added are just some of the many features on our early access development roadmap for Tabletop Playground, which you can check out on our Trello HERE. Don't forget to join our community Discord to chat with the dev team and give us your suggestions for new features for the game!
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