Tabletop Playground
Plasticity Studios Developer
Modularity Publisher
2020-05-15 Release
🎹🖱️Keyboard + Mouse
Very Positive
(97 reviews)
Public Linux Depots:- Tabletop Playground Linux [2.89 G]
Teams, Text, and Trading Cards
The latest update is now live: It introduces teams, card browsing in the object library, and a new cursor highlighting option. Find out more about teams in the knowledge base: https://tabletop-playground.com/knowledge-base/teams/
When using scripting, you now have a lot more options to customize the appearance of text, you can even use your own fonts! In addition, you can now add metadata to templates and single cards in the editor and access it from your scripts.
Finally, Tabletop Playground now includes Steam trading cards! You earn cards through playing and collecting a full set earns you emoticons and profile backgrounds.
You can now define teams for players. Players on the same team can see each other's cards and chat or talk with each other privately.
You can now spawn single cards out of card decks directly from the object library: on hovering, card decks now have a search symbol. Click on it to open the list of contained cards.
A new game setting allows you to switch from highlighting objects (when hovered by the cursor) by lighting them up to showing an outline instead
When trying to start a game with a package that has no starting states, you are now redirected to start with an empty table. The respective package will already be active in the new game.
Scripting
New customization options for all widgets that include text: You can set bold, italic, and color. Or set a completely custom TTF font.
Add Text.setJustification and Text.getJustification to control text alignment
Add TextBox.setBackgroundTransparent and MultilineTextBox.setBackgroundTransparent to allow for more flexible text box styling
Add onTextCommitted events for TextBox and MultilineTextBox
Add Canvas.updateChild to change coordinates of widgets on a Canvas
You can now add metadata to object templates and to single cards within card templates. You can configure the metadata in the editor, there are new text fields in the object properties and card properties. You can access the metadata using GameObject.getTemplateMetadata and CardDetails.metadata
New scripting methods to deal with teams: Player.getTeam, GameWorld.getSlotTeam, GameWorld.setSlotTeam
Various improvements to API documentation
Fixes
Fix memory leak in upload mod screen
Create stored objects folder automatically if missing
Copy the node_modules directory with the API definition to user or custom package directory to enable autocompletion in VSCode when not using the game directory.
---
These new updates we've added are just some of the many features on our early access development roadmap for Tabletop Playground, which you can check out on our Trello HERE.
Don't forget to join our community Discord to chat with the dev team and give us your suggestions for new features for the game!
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16 Player Multiplayer
Play solo or with up to 16 players simultaneously online, with cross platform play between PC storefronts planned. Save and resume games at any time and discover a never-ending selection of games to be played with friends or strangers across the world.Modern And Satisfying Controls
Featuring powerful physics and responsive, snappy controls, every move and action is as satisfying to do as it is in real life. Whether through a screen, or through virtual reality with and without motion controllers, experience more responsive and fluid gameplay than ever before.Powerful And Accessible In-Game Editor
Adjust the rules and enjoy tabletop favorites exactly how you want, or quickly forge your own ideas into original games. The easy to use and powerful in-game editor, coupled with JavaScript scripting to allow for complex rules and actions, means you’re only limited by your creativity. Share your games with the world through mod.io in game, allowing for cross platform and store mod support for your creations.Specialized Tools For Niche Games
Built from the ground up with greater functionality for war-gaming and niche games in mind. Utilize specialized tools to create formations, measure distances/angles, access movement/dice roll history and use custom measure units. Digital war-gaming will never be the same again!Realistic Graphics And More Customization
Through the use of Unreal Engine 4, experience the ultimate immersive game sessions you can have playing tabletop games online. Personalize your game space with beautiful and cozy 3D locations and lose yourself in the detailed game pieces and realistic graphics.MINIMAL SETUP- Processor: Dual-CoreMemory: 4 MB RAM
- Memory: 4 MB RAM
- Graphics: GeForce GTX 760 or higherNetwork: Broadband Internet connection
- Storage: 4 MB available space
RECOMMENDED SETUP- Processor: Quad-CoreMemory: 8 MB RAM
- Memory: 8 MB RAM
- Graphics: GeForce GTX 980 or higherNetwork: Broadband Internet connection
- Storage: 10 MB available space
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