The October update brings several new features: grids, custom lighting, and 2D scripted UIs are now available!
The session options now contain a new "Grid" button where you can set options for a global snap grid: it can be hexagonal or rectangular with adjustable size, offset, and rotation as well as different visibility and snap settings.
The session options now contain a new "Lighting" button. Here you can set the color, intensity, specular intensity, and direction of the main light. The settings are stored in the game state.
When arranging objects from the coordinates or by pressing a number button while holding a group of objects, try to keep their current arrangement as intact as possible
Split horizontal and vertical camera sensitivity options
Scripting
Add new functionality to create on-screen UIs, with methods like `GameWorld.addScreenUI` and a new class `ScreenUIElement`. On-screen UIs are not visible for VR players.
Add `Player.isUsingVR` to detect whether a player is using a VR headset
Add several methods to `GameWorld` to set and read ligthing options (for example `GameWorld.setMainLightIntensity*)
Add new `GlobalGrid` object to read and modify snap grid properties. Accessed through `GameWorld.grid`.
Add new `GlobalGrid` object to read and modify snap grid properties. Accessed through `GameWorld.grid`.
Add `GameObject.onSnappedToGrid`
Add `SelectionBox.removeOption`, `SelectionBox.setOptions`, and `SelectionBox.getOptions`
Fix crash in `SelectionBox.getSelectedOption` when no options exist
Fixes
Updated to a new mod.io version that fixes a mod extraction error on Mac
Fixed a memory leak from filled containers that caused RAM consumption to slowly rise over time
Fixed lighting for .obj models with no textures and no normals
Labels could have clipping artefacts on clients
When using the object properties window for multiple selected objects, object name and description would always be applied to all objects
These new updates we've added are just some of the many features on our early access development roadmap for Tabletop Playground, which you can check out on our Trello HERE.
Don't forget to join our community Discord to chat with the dev team and give us your suggestions for new features for the game!
Tabletop Playground
Plasticity Studios
Modularity
2020-05-15
Indie Strategy Simulation Singleplayer Multiplayer Coop EA
Game News Posts 49
🎹🖱️Keyboard + Mouse
Very Positive
(87 reviews)
https://tabletop-playground.com
https://store.steampowered.com/app/838410 
Tabletop Playground Linux [2.89 G]
Utilize specialized tools to play niche and complex games with up to 16 players across PC and VR. Get ready for the definitive tabletop gaming experience, with Tabletop Playground.
16 Player Multiplayer
Play solo or with up to 16 players simultaneously online, with cross platform play between PC storefronts planned. Save and resume games at any time and discover a never-ending selection of games to be played with friends or strangers across the world.
Modern And Satisfying Controls
Featuring powerful physics and responsive, snappy controls, every move and action is as satisfying to do as it is in real life. Whether through a screen, or through virtual reality with and without motion controllers, experience more responsive and fluid gameplay than ever before.
Powerful And Accessible In-Game Editor
Adjust the rules and enjoy tabletop favorites exactly how you want, or quickly forge your own ideas into original games. The easy to use and powerful in-game editor, coupled with JavaScript scripting to allow for complex rules and actions, means you’re only limited by your creativity. Share your games with the world through mod.io in game, allowing for cross platform and store mod support for your creations.
Specialized Tools For Niche Games
Built from the ground up with greater functionality for war-gaming and niche games in mind. Utilize specialized tools to create formations, measure distances/angles, access movement/dice roll history and use custom measure units. Digital war-gaming will never be the same again!
Realistic Graphics And More Customization
Through the use of Unreal Engine 4, experience the ultimate immersive game sessions you can have playing tabletop games online. Personalize your game space with beautiful and cozy 3D locations and lose yourself in the detailed game pieces and realistic graphics.
- Processor: Dual-CoreMemory: 4 MB RAM
- Memory: 4 MB RAM
- Graphics: GeForce GTX 760 or higherNetwork: Broadband Internet connection
- Storage: 4 MB available space
- Processor: Quad-CoreMemory: 8 MB RAM
- Memory: 8 MB RAM
- Graphics: GeForce GTX 980 or higherNetwork: Broadband Internet connection
- Storage: 10 MB available space
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