Tabletop Playground
Plasticity Studios Developer
Modularity Publisher
2020-05-15 Release
🎹🖱️Keyboard + Mouse
Very Positive
(103 reviews)
Public Linux Depots:- Tabletop Playground Linux [2.89 G]
May Update: Custom lightsThe May update has landed with custom lights and table scripting support:
You can now add lights to objects in the editor. There's a new pane in the lower left (collapsed by default) that allows you to add point lights and spotlights. Point lights emit light into all directions equally and don't cast shadows, spotlights have a direction and a configurable light cone radius. You can also specify the color and intensity for both light types. Lights on objects can be switched on or off in-game from the context menu.

Scripting
Introduce new class `StaticObject` as a superclass of `GameObject`. Static objects aren't interactive and don't have physics applied to them, but otherwise they work very similar to other game objects so most methods from `GameObject` have moved to `StaticObject`. This doesn't affect existing scripts, they will continue to work as before.
Currently the only static objects are tables, and there are a couple of new `GameWorld` methods that allow you to access the table and even create more tables: `getAllTables`, `createTableFromTemplate`, and `createStaticObjectFromJSON`. By using `StaticObject`, you can do things with tables that were previously restricted to interactive objects: for example, change their appearance, move them to a different location, or access snap points.
Add `GameObject.areLightsOn` and `GameObject.switchLights`
`Container.take` and `Container.takeAt` caused issues when the `keep` parameter was set to true
Call `CardHolder.onInserted` once for each inserted card when multiple cards are inserted at once from a stack
New event `CardHolder.onBecameHand` called when a card holder becomes a player hand
Fixes
Drawing cards while flipping a stack resulted in penetrable drawn cards
In preview mode, the "Edit Template" and "Edit Table" menu actions were sometimes not enabled when they should be
Typing faster than the ping caused problems when using scripted text boxes on clients
Starting a game with an empty table no longer causes a temporary freeze on opening the table selection when many packages are installed
---
These new updates we've added are just some of the many features on our early access development roadmap for Tabletop Playground, which you can check out on our Trello HERE.
Don't forget to join our community Discord to chat with the dev team and give us your suggestions for new features for the game!
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Adjust the rules and enjoy tabletop favorites exactly how you want, or quickly forge your own ideas into original games. The easy to use and powerful in-game editor, coupled with JavaScript scripting to allow for complex rules and actions, means you’re only limited by your creativity. Share your games with the world through mod.io in game, allowing for cross platform and store mod support for your creations.Specialized Tools For Niche Games
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Through the use of Unreal Engine 4, experience the ultimate immersive game sessions you can have playing tabletop games online. Personalize your game space with beautiful and cozy 3D locations and lose yourself in the detailed game pieces and realistic graphics.MINIMAL SETUP- Processor: Dual-CoreMemory: 4 MB RAM
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