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One Spirit
VOYVOD ARTS Developer
VOYVOD ARTS Publisher
2022 Release
Game News Posts: 19
🎹🖱️Keyboard + Mouse
No user reviews (0 reviews)
Patch 1.2.5 Release

A note by Svadoch


Attention, narod: I've led the effort to produce one last patch for One Spirit's demo, four months after our crowdfunding shortcoming. Throughout all these weeks, we've gathered the feedback where we've found it, and have brought to the demo, update after update, every change we've designed to heighten it. I'd already mentioned, all the way back when patch 1.2.0 rolled out, that a 1.3.0 update would be unlikely. We've held the line firmly, but this doesn't blind us to the realities of economic management and life affairs. We know our limits, and we know our conviction to uphold One Spirit is also our responsibility to moderate it within reason. If possible, I would like to overhaul the structure of the demo. Its content may have been polished through time, but its form, its very design, needs a facelift attainable only through hard reworking and major rebooting, all of which is costly on the level of time, energy and money. The first, we've made sure to pour for over a year, with no fear of pouring twice as much if that is what it truly takes. The second, we've derived from a faith that is visceral, and a will to continue that I do not justify to anyone, possibly not even myself. The third, money and capital, cannot appear from thin air. We recognize the limitations of building One Spirit without that support. And yet, despite that material need, none of what I've built so far truly pivots around it. Every last person that has smiled our way has kept the flame alive - well more than capital, publicity and even critical acclaim ever could. We don't despise these. I simply do not owe to them the happiness One Spirit has brought me in every instance a player has told me their thoughts. The search for those aspects, however, continues. We will try our hand at means of capital and propagation, and will keep our ears sharply readied for the input of the critics and reviewers we'll aim to find. There are still moves to make before sunset comes. One Spirit has been a blend of joy and desperation, as all pure struggles are. When choosing a hill to die on, I looked for one where the upwards journey would be vital, dynamic and deeply personal. I've found what I've wanted, and whether it's victory or defeat that comes to us at last, it'll find us on our feet. It is in this type of moment that the spirit is honed. It is the type of moment I value above all. Whatever will be, will be - and the line will hold until then.

Patch 1.2.5 Notes


Patch 1.2.5 tops off the work of previous patches, but more importantly integrates it. This includes the most comprehensive overhaul released for this reason, and can be understood as a major, finalizing update especially for pre-1.1.0 players. Besides packaging this work all at once, it also adds a few last refining touches. Do not use older saves! FIXES:
  • The transition screen to the mural/notes screen has been reduced to under a second, for lesser wait time.
  • The rare cases where the text box somehow remains on display during hard pauses or transitions have been fixed.
  • That one info tip has been updated to the format the others were given in patch 1.2.0. Sorry, we forgot about that one.
  • Leftover typos from 1.2.0/1.2.2 editing have been corrected. Man, I hate residual shit.
  • Audio corrections have been applied throughout all tracks. These are a wide variety of very minor fixes relating to volume normalization, especially.
  • Yuri no longer says "God. Even the air hasn't changed" after the first time he enters the kitchen, even though he'd in fact be capable of being annoying enough to do so, really.
ADDITIONS:
  • The mural will now let you know which notes are unread from the outside. This is a feature that was delayed during the first phases of the mural's development, but there's no reason to hold it back any longer. Remember that if you let your notes pile up to the point all five areas have the unread notification, you'll be pretty lost still!
  • Dialogues branch out more, giving you greater interaction and exploration possibilities in all conversations. After receiving positive feedback on our extension of player choice (1.1.0/1.2.0), we plan to keep it up. In the end, One Spirit always had lively, interactive conversations in mind; the demo, mixing different strategies, has helped us see which perform better to this end.
  • Certain parts have had their textual length culled.
  • The intro scene's date display has been updated with smoother, lighter text.
  • "The Happy Tour" lore entry has been revised for style and detail, and also contains more Germany now.
IMMER WIEDER, WIDERSTAND SVADOCH Creator, Director, Writer


[ 2021-11-01 18:16:53 CET ] [ Original post ]



One Spirit is a coming-of-age visual novel set in an alternate timeline where the Cold War drags on into the 21st century. Exploring various political, cultural and philosophical themes, the game presents an engaging, thought-provoking thriller through the eyes of its everyday characters, their struggles and hopes.

In 2003, the Iron Curtain stands tall. The superpowers of the new age wage a silent war through the means of information, economy, culture and proxy. As the Cold War slows to a crawl, the Republic of Sysica, a Western satellite state in Eastern Europe, finds itself on the verge of political death as violence, misery and war loom over its head.

One Spirit follows Yuri Danilin, an 18-year-old young man disenchanted with life, as he returns to his modest hometown in Nevilyovsk, Eastern Sysica. Having failed in his studies at the capital, he reunites with his sister knowing their time apart has changed both permanently. When news of a known local activist disappearing spread through the town, Yuri soon finds himself at the center of a dangerous game of truths.

KEY FEATURES


  • Uncover a deep and engaging story, set in an original world where the Iron Curtain hasn't fallen, inspired by real events and reflections on them: experience the bleak feel of a war too long fought.
  • See the world through the eyes of an alienated youth — casual but complex personalities set in a path of self-discovery and self-affirmation in a world that has robbed them of a future.
  • Delve into six different subplots branching from the main story.
  • Every subplot has a unique dynamic you engage with by making choices, efforts and sacrifices. Subplots develop a wide variety of topics stemming from Yuri's fatal years of 2003 and 2004, from the intimacies of friendship to the secrecies of Sysica's ideological underground.
  • Decide carefully how to spend your time in Nevilyovsk: days are a limited resource. Your priorities and preferences will increasingly mark your journey.
  • Enjoy high choice responsiveness, as the game's slightest details react to your smallest choices.
  • Explore over 30 different environments to reveal new details, points of view and events.
  • Take part in a philosophical journey about human history, society, struggle and life, with roots in contemporary critical theory, psychoanalysis and existentialism, among other similar and dissident traditions.
  • Dive into this grey world through a high-quality art style that evokes the melancholic, nostalgic feel of post-socialist Sysica.
  • Explore hours upon hours of worldbuilding detail: a unique Slavic theme, a constructed language, a simulated history and a culture imagined from the ground up.


GAMEBILLET

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16.59$ (17%)
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8.39$ (16%)
17.19$ (14%)
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16.57$ (17%)
12.42$ (17%)
16.59$ (17%)
19.97$ (20%)
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8.20$ (86%)
13.14$ (12%)
GAMERSGATE

[ 1307 ]

0.43$ (91%)
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1.58$ (77%)
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1.58$ (77%)
6.0$ (80%)
30.0$ (50%)
2.55$ (87%)
1.58$ (77%)
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1.58$ (77%)
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1.58$ (77%)
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1.58$ (77%)
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1.58$ (77%)
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0.43$ (91%)
3.83$ (74%)
0.85$ (83%)
0.89$ (87%)
0.51$ (74%)
1.58$ (77%)
MacGamestore

[ 4064 ]

1.24$ (75%)
2.99$ (93%)
17.49$ (20%)
17.99$ (10%)
1.19$ (76%)
2.99$ (70%)
8.99$ (70%)
4.99$ (83%)
38.99$ (13%)
1.98$ (80%)
3.99$ (90%)
1.10$ (93%)
8.99$ (10%)
0.99$ (90%)
13.99$ (22%)
9.49$ (81%)
1.99$ (80%)
1.19$ (94%)
15.99$ (20%)
1.29$ (84%)
17.49$ (13%)
1.39$ (80%)
0.98$ (95%)
2.49$ (75%)
3.74$ (75%)
2.98$ (80%)
15.99$ (20%)
1.19$ (60%)
1.49$ (85%)
8.99$ (10%)

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