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Hey everyone! I wanted to share my thoughts about changes to the health recovery in the game. As I already stated here and there, I'm not 100% happy with how the current health recovery works. I agree with your feedback that it can lead to an inflationary use of consumables (medicinal herbs), especially early on in the game. Reik should not require to consume loads of medicinal herbs in and outside of combat. Even though I showed that you can play through the first quest without using any herbs at all (and with only reasonable stops at the bonfires ;)), I agree that the current healing/recovery system is not ideal. So with your feedback in mind I thought about how the system can be changed to make it feel less tedious. Here's what I came up with so far:
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