Patch 1.0.5
Yesterday I overshot the mark a bit when fixing the critical damage bug in relation with the "Critical Sneak Attacks" perk.
Under certain circumstances, this led to the critical damage multiplier being applied twice, which could result in crazy high (and unintended) damage numbers.
Since nobody likes crazy high damage numbers, here's the fix! ;)
Thanks for the quick report!
Minimum Setup
- OS: Ubuntu 18.x
- Processor: Core 2 DuoMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Any discreet video card from the last decade
- Storage: 200 MB available space
Memory: 4 GB RAMRecommended Setup
- OS: Ubuntu 18.x
- Processor: 2.4 GHz Quad Core (or higher)Memory: 4 GB RAM
- Graphics: Intel UHD Graphics 620 (or higher)
- Storage: 200 MB available space
5.83$ (42%)
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13.99$ (22%)
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1.29$ (84%)
1.49$ (85%)
1.19$ (85%)
0.79$ (89%)
1.24$ (75%)
18.49$ (8%)
1.09$ (82%)
FANATICAL BUNDLES

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