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v2.0.1
There are a bunch of smaller bugfixes and QoL improvements in v2.0.1, here are the most notable ones:
I expect to make some more thorough changes in v2.1, after gameplay data becomes more reliable, but for now I'm making some early buffs to the Duelist to improve on a bunch of her talents and weapon abilities that are not performing as well as others. This should hopefully make her gameplay feel more consistent:
[ 2023-03-31 15:49:30 CET ] [ Original post ]
Hey Dungeoneers! v2.0.0 ended up being a pretty stable update so (hopefully) I've just got one patch for you, a bit more than 2 weeks after the initial release.
Bugfixes and QoL
There are a bunch of smaller bugfixes and QoL improvements in v2.0.1, here are the most notable ones:
- Quickslot contents are now automatically swapped if a newly equipped item that is not quickslotted replaces an item that was quickslotted. This should make Duelist weapon swapping gameplay smoother.
- The changes screen now supports more text for a single entry. On mobile UI the changes window can now have multiple tabs, on full UI the changes pane on the right is now scrollable.
- Attacking an enemy now properly sets them as the auto-targeting target in all cases
- Fixed the duelist not being automatically unlocked for existing players with a win
Duelist Balance
I expect to make some more thorough changes in v2.1, after gameplay data becomes more reliable, but for now I'm making some early buffs to the Duelist to improve on a bunch of her talents and weapon abilities that are not performing as well as others. This should hopefully make her gameplay feel more consistent:
- Weapon ability recharge speed increased by 12.5% at no missing charges, down to being unchanged when at 0/10
- Strengthening Meal bonus damage up to 3 from 2
- Swift Equip cooldown down to 20 turns from 30
- Unencumbered Spirit energy boost up to 33/67/100/150%, from 25/50/100/150%
- Monastic Vigor threshold changed to 100/80/60%, from 100/85/70%
- Sneak now grants 8/6/4 turns of stealth, up from 6/5/4
- Spike now deals +40/30% bonus damage, up from +15/10%
- Heavy Blow now deals +65/60/55/50% damage, up from +50/45/40/35%
- Combo Strike now deals +40/35/30% damage per stack, up from +30/25/20%
- Spin now deals +33% damage per stack, up from +20%
[ 2023-03-31 15:49:30 CET ] [ Original post ]
Shattered Pixel Dungeon
Shattered Pixel
Developer
Shattered Pixel
Publisher
Early 2022
Release
Game News Posts:
57
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(1341 reviews)
Public Linux Depots:
- Shattered Pixel Dungeon Linux [105.59 M]
Shattered Pixel Dungeon is a Roguelike Dungeon Crawler RPG with pixel art graphics. Every game is a unique challenge, with four different playable characters, randomized levels and enemies, and hundreds of items to collect and use. The game is simple to get into, but strategy is required if you want to win!
Choose Your Hero
Start the game by choosing a hero, which can be improved and customized as you quest through the dungeon!- 4 heroes: Warrior, Mage, Rogue, and Huntress. Each hero has a different playstyle.
- 8 subclasses which let successful heroes further specialize their abilities.
- 13 unique lategame abilities that grant special power at the end of a game.
- Over 100 talents, which let you incrementally power up your hero as you level up.
Explore the Dungeon Depths
Every run though the dungeon is different, with randomized layouts, enemy placement, and items!- 5 distinct dungeon regions over 26 floors, each with their own enemies and room layouts.
- Over 60 enemies, 30 traps, and 5 detailed bosses to test your skills.
- Over 100 equipment items, including powerful wands, rings, weapons, and armor.
- Over 150 regular items to find and craft, each with their own uses.
MINIMAL SETUP
- OS: TBDGraphics: OpenGL 2.0+ compatible GPU
- Graphics: OpenGL 2.0+ compatible GPU
- OS: TBD
- Processor: dual core processor
- Graphics: OpenGL 2.0+ compatible GPU
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