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v2.3.1 (and v2.3.2 soon)

Hey Folks! I'm currently releasing the first patch for Shattered Pixel Dungeon v2.3 across all platforms! It's mostly internal code changes, but there are a few small fixes, technical additions, and QOL adjustments too. I expect there will be one more very tiny patch for v2.3 in another few days, as a couple more small issues have popped up since putting out this patch.

Changes


[hr][/hr] Misc. Changes [expand type=details] I've updated to the latest version of Shattered's game library (libGDX), which has a few benefits:
  • Improved vibration on modern iOS devices
  • Improved changing audio device behavior
  • Misc. stability & compatibility improvements
Other Changes:
  • Magical fire is now cleared by frost next to it, in addition to on top of it
  • Tengu's fire wall attack now ignites items
  • Improved music transitions in main menu when game was just won
  • Added support for controller vibration
  • Added a vibration toggle in the settings
  • Updated translators and translator credits
  • Increased the minimum supported iOS version to 11, from 9
[/expand] Bugfixes [expand type=details] Fixed the following bugs: Caused by v2.3.0: Nothing! v2.3.0 is pretty stable. =) Existed Prior to v2.3.0:
  • Game unintentionally spamming new Google Play players with Play Games login requests
  • Events which interrupt the hero not interrupting resting
  • Rare cases where hero could lose a turn when moving between depths
  • Transmutation removing items from quickslots in rare cases
  • Incorrect death messages when player is killed by wards
  • Amoked allies not being affected by aggression debuff
[/expand]


[ 2024-01-29 17:46:29 CET ] [ Original post ]

Shattered Pixel Dungeon
Shattered Pixel Developer
Shattered Pixel Publisher
Early 2022 Release
Game News Posts: 57
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive (1341 reviews)
Public Linux Depots:
  • Shattered Pixel Dungeon Linux [105.59 M]
Shattered Pixel Dungeon is a Roguelike Dungeon Crawler RPG with pixel art graphics. Every game is a unique challenge, with four different playable characters, randomized levels and enemies, and hundreds of items to collect and use. The game is simple to get into, but strategy is required if you want to win!

Choose Your Hero

Start the game by choosing a hero, which can be improved and customized as you quest through the dungeon!
  • 4 heroes: Warrior, Mage, Rogue, and Huntress. Each hero has a different playstyle.
  • 8 subclasses which let successful heroes further specialize their abilities.
  • 13 unique lategame abilities that grant special power at the end of a game.
  • Over 100 talents, which let you incrementally power up your hero as you level up.

Explore the Dungeon Depths

Every run though the dungeon is different, with randomized layouts, enemy placement, and items!
  • 5 distinct dungeon regions over 26 floors, each with their own enemies and room layouts.
  • Over 60 enemies, 30 traps, and 5 detailed bosses to test your skills.
  • Over 100 equipment items, including powerful wands, rings, weapons, and armor.
  • Over 150 regular items to find and craft, each with their own uses.

MINIMAL SETUP
  • OS: TBDGraphics: OpenGL 2.0+ compatible GPU
  • Graphics: OpenGL 2.0+ compatible GPU
RECOMMENDED SETUP
  • OS: TBD
  • Processor: dual core processor
  • Graphics: OpenGL 2.0+ compatible GPU
GAMEBILLET

[ 6138 ]

6.75$ (73%)
16.25$ (60%)
4.19$ (16%)
4.37$ (76%)
16.79$ (16%)
6.65$ (78%)
6.89$ (77%)
3.40$ (91%)
23.99$ (40%)
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0.88$ (56%)
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2.59$ (91%)
2.94$ (80%)
0.80$ (90%)
14.42$ (15%)
2.00$ (80%)
1.00$ (90%)
12.50$ (50%)
1.75$ (88%)
12.29$ (18%)
50.96$ (15%)
33.59$ (16%)
16.79$ (16%)
0.81$ (84%)
16.79$ (16%)
12.89$ (14%)
4.27$ (83%)
GAMERSGATE

[ 3464 ]

1.35$ (91%)
10.62$ (58%)
1.6$ (90%)
0.58$ (92%)
2.23$ (75%)
3.0$ (80%)
42.07$ (23%)
1.13$ (91%)
41.99$ (40%)
6.25$ (75%)
13.5$ (55%)
9.99$ (50%)
2.0$ (90%)
2.55$ (83%)
0.85$ (83%)
2.0$ (75%)
1.3$ (90%)
9.6$ (68%)
7.04$ (65%)
1.0$ (80%)
2.5$ (75%)
1.2$ (80%)
5.63$ (81%)
5.63$ (62%)
1.19$ (92%)
1.0$ (80%)
5.0$ (75%)
1.2$ (60%)
7.19$ (20%)
15.0$ (70%)

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