I'm starting up weekly Tuesday updates again! If there's not a game update, I'll post a video update like I did before, and since I haven't posted any update in a while, I decided to include all the cool new things I've been working on in this update:
[previewyoutube=C4qOwiBwTiQ;full][/previewyoutube]
The video includes Glass (made from Sand, it is like a Truss block but blocks water), Forcefields (blocks water, but allows objects to pass through), and Doors (they don't block water, but forcefields can be placed inside like in the video). Drains have been changed and are no longer block water (you need a force field to do that), but that means they can drain a lot more water. Thin water can remain where there are no drains, but the new Water Vaporizer can quickly remove that.
I have a few other changes I want to make for this update before uploading, and when that's done I should have everything I need to get started on the next content update, which will be pretty exciting!
Aground Zero is a 3D spinoff of Aground - taking place during the same timeline of the main game. As one of the few survivors deep underground on Earth, you will have to mine, craft and build a bunker with only your protosuit and a cheerful AI as a companion.
Did other humans survive the bombardment? Perhaps together you can make someplace livable, and even try to return to the surface - but who knows what you'll find when you get there!