After the colony update, I switched back to the magic path. I'm currently working on adding Mars, but it is not done yet. However, all of the utility spellbooks are done, so I decided to post an update so you can play around with them! Here's a video of me using all the new spellbooks:
[previewyoutube=ty8IW7iTRwU;full][/previewyoutube]
You may notice that you can no longer craft the book of summoning in the magic lab - it unlocks with the rest of the spellbooks. Simply talk to the anomaly, and you'll either get a quest, or they'll immediately unlock spellbooks depending on your progress.
Changelog:
Added 5 utility spellbooks
Added quest to Anomaly to unlock them
Added mars orbit (the planet itself will come later)
Items can now be requested through teleportals
Added feed slot to dragon - works like the trash slot and accepts shift+click (much easier than the feed button, and you can leave food in the slot for it to eat automatically when hungry)
Added rename worker bot button
The Next/Prev Tool keys will now switch tabs in the structure selection window
Updates may slow down a bit at this point, as our modeler is sick and I'm missing things I need to complete mars. But, I'll keep you posted with progress, and I might post more videos as I go!
Aground Zero is a 3D spinoff of Aground - taking place during the same timeline of the main game. As one of the few survivors deep underground on Earth, you will have to mine, craft and build a bunker with only your protosuit and a cheerful AI as a companion.
Did other humans survive the bombardment? Perhaps together you can make someplace livable, and even try to return to the surface - but who knows what you'll find when you get there!