Today's update adds the surface to CaptAIn's Colony! It's a single island that you can develop however you want and even invite colonists to help out! The island also adds grass and trees, which you can move to other planets (even the moon, as long as you make a greenhouse and place an oxygen generator inside). I made a quick video showcasing the new island (and the space station, which I've never made a video of before):
[previewyoutube=fI8zw65JUYA;full][/previewyoutube]
The full changelog is as follows:
Added colony surface
Added interstellar teleportals (unlocks on reaching colony surface)
Added dirt blocks that grow grass on top on planets with oxygen
Added trees - can be found on the colony surface, or revived from coal
Shovel and painter now show all sides of block properly (but it still shows the wrong offset and rotation for ramps)
Painter can now paint glass blocks
Glass ramps are now created using glass items (instead of shovel)
Added option to auto-eat from largest food stack
Added deferredInit which makes the infoInit block run AFTER all mods are loaded (for modding)
I'll be switching back to Mars and the next stage of the magic path (I already have a few of the combat books done), I hope you're looking forward to that! [ 2024-10-22 16:45:20 CET ][ Original post ]
Aground Zero is a 3D spinoff of Aground - taking place during the same timeline of the main game. As one of the few survivors deep underground on Earth, you will have to mine, craft and build a bunker with only your protosuit and a cheerful AI as a companion.
Did other humans survive the bombardment? Perhaps together you can make someplace livable, and even try to return to the surface - but who knows what you'll find when you get there!