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NEW UPDATE: Floor Builder [Beta] is Live

Floor Builder [BETA] is LIVE!


Hey guys! We have been working hard to bring the latest update of Evertried to all of you, and we could not be more excited to share the new feature with everyone: The FLOOR BUILDER [Beta]

Create your own Trial/h2] Through the Floor Builder [Beta] option in the main menu, players can now access the Floor Editor mode, where they can create their own challenges by combining Enemies and Hazards and saving it to their own unique floors. Besides electing their enemies, players can also set the warrior's loadout and choose which skills and modifiers are equipped, how much health the warrior has and even how high the focus should start at!

Share Floors with Friends


The new Floor Builder [Beta] also comes with Friend Search options, to allow players to save and share their creations through the internet. Just search for a friend ID in the Friend Search menu to take a look at that player's gallery. You can even save their floors to your own gallery and edit it to your liking! We can't wait to see what you can come up with!

New reporting tools


Aside from the Floor Builder [Beta] contents, we are also introducing a new reporting tool in the pause menu. We hope that through this new tool payers are able to send us reports directly when they see something odd. Just press [L shift] + [A] in the pause menu to open the log report, and we'll get a copy of whatever went wrong inside the game. We know that the Floor Builder [Beta] is not yet finished, as some hazards are absent from selection, but we wanted to make sure to have everything working the best it could while we continue developing more content for the game. With that said, we are really looking forward to your feedback on the new features, and we hope you have a lot of fun with it.

Bug fixes


As usual, here are some of the bugs we tackled for this update too:
  • Created a work-around for complex teleporter triggers to prevent softlocks. This was believed to be the main issue that made softlocks in the last area more frequent.
  • Fixed an issue that was causing the poison trail in Avsladi fight to visually disappear.
  • Fixed a softlock trigger when pausing the game at the exact moment damage was taken.

Next steps


We are working to have the Mac and Linux builds of the current patch ready asap. Following this release, we are going to include the localization files for the new Floor Builder update, as well as introduce more content to the Floor Builder, with these already planned: [olist]
  • Add the option to set paths for hazards like Conveyor Belts, Minecart and Lave River
  • Add a "choose BGM track" option in Floor Settings
  • Include Falling Debris and Strong Breeze options in the Hazard menu [/olist] We sincerely thank you all for the support, and we really hope you have fun! Cheers! -Evertried Team


  • [ 2022-06-06 17:16:11 CET ] [ Original post ]



    Evertried
    Lunic Games / Danilo Domingues
  • Developer

  • DANGEN Entertainment
  • Publisher

  • 2021-10-21
  • Release

  • Strategy Singleplayer
  • Tags

  • GameBillet

     18.39 /

     

     
    Game News Posts 17  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Mostly Positive

    (31 reviews)


  • Review Score

  • https://lunicgames.com/evertried
  • Website

  • https://store.steampowered.com/app/1607040 
  • Steam Store



  • Evertried LinuxOS Depot [226.13 M]

  • Public Linux depots

  • "Every Move Matters"

    In Evertried, the player’s actions dictate when enemy units move. In other words, everything moves after you. The game plays out as fast or methodical as you want, featuring a free-flowing turn-based action combat system. Alternating between moving, attacking, using your dash, skills and luring enemies into hazards is the key to success.


    You are the one that decides the pacing of Evertried. Learn to think ahead. Develop intricate strategies to outmaneuver your opponents and follow your path to ascension!

    Test Your Strategic Might

    Hitting or defeating enemies in succession increases your Focus Level, which determines the shards you receive and unlocks special powers called Modifiers. The Focus Level goes down when you are idle or just moving, so there is incentive to keep up the action. Luring enemies to traps and getting hit by hazards will also affect the gauge, adding to the strategy.

    Outsmart Enemies with Dashes and Skills

    Moving strategically and attacking is vital. Close the gap with a Dash -- a mechanic that allows you to move twice the distance and ignore collision, allowing you to transverse an obstacle or gain a better position. Don’t forget Skills and Modifiers-- abilities and passive effects that can be equipped to create your build. Skills improve and carry over into successive runs, whereas Modifiers become stronger based on your Focus Level.


    Customize Your Ascent Toward Destiny

    The Tower has 50 floors divided into 5 Areas. Each area is unique and introduces new types of enemies. The higher you get in The Tower, the more complex floors will become. Each area has a Shop Floor, where you can spend shards acquired in exchange for health recovery, Skills and Modifiers. Plan accordingly to increase your chance of getting to the top.

    Overcome the Guardians, Overcome Your Weaknesses

    Each area ends with a Floor Guardian, a boss battle to truly prove your strategic might. Upon losing all your health, the Warrior will dissipate and lose previously acquired powers, reappearing at the First Floor to start ascending again. However, mastery in Skills will carry over into following runs. Rise again Warrior, and face your destiny.


    STORY

    In a world of unflinching order, The Tower is the beacon for lost souls that cannot be assigned to either eternal penitence or the afterlife. Its purpose is to provide lost souls the opportunity to prove their fate by climbing to the very top as a way of peregrinating.

    Without a clear memory of what happened, you know one thing: You did not prove your worth while alive. Through your first steps in The Tower, you are faced with a mindless beast, a wolf-like creature that looks aggressive and confused. As it rushes to attack you, you find an eerie Scythe and slay the beast where it stood. You feel a strange connection to your memories getting back. The weight of the weapon. The cold decision on how to wield it. There is no doubt: You were a warrior in your past life.

    Dying as a warrior is nothing strange, but warriors are received in the afterlife with glorious celebrations as they die honorably. Being tested after death could mean that your death wasn’t usual. Your death was without honor.

    The quickest way to prove your value as a warrior is through combat. And the clearest way to your past is seeking the one that oversees it all, The Tower’s creator. Determined to get your answers, you begin your climb, feeling your bond with your past life strengthening as you battle, searching for your past while fighting for your uncertain future.

    MINIMAL SETUP
    • Memory: 1 GB RAMStorage: 700 MB available space
    • Storage: 700 MB available space
    GAMEBILLET

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