




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
We’ve been blown away by the reaction to Human: Fall Flat’s release. It’s been a long journey from initial prototype to full game – and Tomas was hoping to take a few days off but he’s too excited about the future of Human: Fall Flat. First off, we’ll be tweaking a few things here and there – it’s clear from player feedback that some areas need a little refining. Now that you’re all playing the game it’s clear that the numerous ways to solve the puzzles can present problems. Additionally, the co-op mode could be sign-posted better, so we’ll be addressing these issues first. Once this is done we’ll be adding in new features and today we can confirm the first one - greater freedom over the camera movement so players can create even more dynamic footage of Bob and his escapades. We’ll also be looking into how users can create their own dreamscapes, we’ll let you know as soon as we have something to say about this! Work on the console versions has begun in earnest and we can confirm that these will feature additional dreamscapes, which we will, of course, offer as a free update to all you PC players as soon as they’re ready. Finally, once again, thank you all for your support. We thing you’re going to be seeing a lot more of Bob in the future!
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