Hello fellow Humans
We’ve *loved* seeing videos of your adventures within the Human: Fall Flat dreamscapes – it’s been absolutely hysterical seeing the ways in which you’ve been solving puzzles and having fun.
Whilst there’s a lot of Human: Fall Flat work going on in the background, we wanted to issue a small update which fixes a few things based on your feedback
[quote=Everyone] Checkpoints! [/quote]
But also introduces a brand new Theater Mode.
Theater Mode
The Theater Mode is a slightly refined version of the development workarounds we used to record gameplay footage. It offers you much greater control over camera angles, timings, etc. which will enable you to create your own mini masterpieces starring Bob. Want to focus some more on specific details of the custom skins you’ve been creating? Position the camera wherever you like and show off your artistry to the world.
First Person Mode
Also now available is the new First-person Mode. Highly experimental but utterly ridiculous, this new camera option will enable you to see the world through Bob’s eyes. It's a debug feature rather than a new game mode, but we figured you'd like to have fun with it.
Jump to checkpoint
We’ve also enabled some additional options which will help you jump to specific parts of the game.
These are all offered as experimental features. Aside from halting achievements once enabled (which can be reenabled by returning to the menu screen and starting the level again), they may cause the game to behave in unexpected ways.
Full instructions for these new options are available on the community page.
Thanks again for playing the game - it's been a wild ride, and this is only the beginning. Keep an eye out for future updates (we are looking into Workshop support). But in the meantime, please do send us your videos @HumanFallFlat
Specific changes AKA tldr:
- Theater Mode
- First-person Mode
- Checkpoint Improvement
[ 2016-08-16 16:51:29 CET ] [ Original post ]