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So this is the very first version of OBEY that supports AI bunnies.
They are very dumb and simple for now.
They will be refined in the next coming weeks.
NOTE: collar income has been increased from 6 to 10. The idea is to allow winning without using robo a bit more viable. Let's see what this does.
Have fun! ^_^
v .35 r1
- fixed player display on server list
- servers no longer report bots in the player list
- spectators no longer appear above players with negative score on the scoreboard
- increased default 'extraRoundTime' to 45 seconds
- /reset no longer resets spectators into bunnies
- set defaults 'maxAI' to 4 and 'perPlayerAI' to 1
v .35 r0
- bunnies now have hopping!
- primitive AI bunnies that walk around randomly are implemented.
- added 'maxAI' server setting. The server will not allow more than this number of AI to ever occur.
- added 'minAI' server setting. The server will always put in at least this many AI bunnies.
- added 'perPlayerAI' server setting. targetNumberOfAI = (maxPlayers - currentPlayers) * perPlayeraI
- increased money directive lifetime from 17 to 23
- increased in-game log length from 8 to 9
- exposed master server list to outside apps and added server list to chat.obeygame.com
- default collar income increased from 6 to 10
- default minimum subversion penalty increased from 100 to 200
- increased electric field kill radius from 32 to 34
- spectator whispers no longer show as
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