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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hey everybody!
As some of you may have noticed an update went out earlier today!
The main changes include:
- robo now starts with 2 rockets, and 2 fuel (beware double subverters!)
- robo now has indicators to every collar in the map so they can see if there are collars out of view (robo also has indicators to sensors that go off outside the view)
- Italian and Czech have been added to languages (thanks Peppins and AladinCZ! :D)
- bunches of bug fixes (see complete list below ^_^)
full changelist:
- added indicator so robo can know about off-screen collars
- added indicator to robo that shows off-screen sensors
- added roboStartBattery server setting (default 0)
- added roboStartFuel server setting (default 2)
- added roboStartRockets server setting (default 2)
- added 1-time help tip: You deposited something for 0 autopay
- added 1-time help tip: you were fried, don't go near flashing sentries without a collar
- added 1-time help tip: you were shot, try not to be seen disobeying
- added Czech to languages - Thank you Filip Konvičný!
- added Italian to languages - Thank you Peppins!
- tweaks to explosion effects
- improved notification "Bob was forced to buy a dropship (first subversion)."
- changed error handling in join game screen so that it displays human readable feedback.
- moved the master server to a new service
- removed micEnabled player pref
- fixed bug where mines would not disappear after exploding
- fixed airstrip sentries placed too aggressively
- fixed bug where bunny breathing was broken
- fixed bug where not all menus conformed to a minimum 800x600 resolution
- fixed bug in sound menu where setting the mic to OFF would not load the pref properly
- fixed bug in sound menu where exiting with esc or cancel did not properly restore prefs
- fixed bug where sound ducking would activate incorrectly in some cases where mic was OFF
- fixed bad config screen on low res linux
- fixed visual glitches in linux (Unity update)
- fixed bug where some players could not see the light (Unity update)
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