




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hello players! Some of you are probably thinking "Hey, we got cauldrons in the last patch, what's going on?" and you would be right, we did release a patch that gave you access to cauldrons. But, we hadn't added all the other related content to go with it - that's what this patch is. We're really excited for this one because we've added tons of stuff. Check it out!
Hello players! It's a new month and we've brewed up a new content update just for you. We hope you're keen for new features in our gloomy but cosy little crafting game, and can't wait to hear any idea you might have for how we can expand on them. Check them out!
Hello dear players! Firstly, another huge thank you to all the players that have reported bugs to us. You help us make the game better and better everyday, and we truly appreciate your feedback. We're so grateful to have such a great player base that lets us know when something isn't working or doesn't feel right. Below are all the fixes we've implemented since Update 0.5 was released. For those of you that have been in the Discord you may notice that several of these fixes have been released in earlier small patches, but we hadn't yet listed them here and wanted to make sure everyone knew these fixes and improvements had been added in the last couple of weeks.
Hello! Wow! It's been a while since our last significant update to Lightsmith, but we've been working away to bring new content and improvements to this cosy little crafting game of ours. We didn't mean for it to be this long a wait, and we're really sorry for that, but we hope it's worth it for all the new goodies we've added.
Hello Lightsmiths!
We know you're all keen to find out more about what we have planned for the game, and we want to be as transparent with you about it as we can without giving too much away too soon and ruining some surprises.
So, here is our current planned roadmap!
As we work toward these and get closer to each milestone release we'll drop some hints about what is to come and finalise expected release dates.
Right now we're working on 0.5 - Animals, and we're very excited for the content that will be included in this update. We'd love to hear what your thoughts on what the 0.5 update will have, so head on over to our Discord to speculate and maybe get a hint or two from the devs if you're lucky.
We can't wait to tell you more soon.
Hi all! just a quick update to fix a few bugs and other minor things. Keep reporting any bugs to us on the Discord so we can track and fix them ASAP!
Hello! It doesn't feel like it's only been a month since our last patch, not with all the changes and new content we've added to the game. You'll notice the game has a different look now and we really hope you love it as much as we do!
Yep, we've been quietly working on bug fixes through the holidays. Please let us know if you find any other bugs!
Hello Players! We've been a little quiet since our last patch but only because we've been hard at work behind the scenes working to make changes and improvements to the game. A huge thank you to everyone that has reported bugs to us so we can fix them and/or given feedback. We're really proud of this latest update. It might not seem like a lot right now, but it's laid the groundwork for us to add a whole bunch of new content in future updates. Expect more over the next few months. We'd also love for you to review Lightsmith! Reviews help us to be more visible in the Steam store and help new players get an idea of what to expect, so if you have enjoyed our little game and have a few minutes spare we'd be grateful if you could leave us a nice review. Thank you again to everyone that has the game so far. We hope you enjoy the latest update.
Hello players! Have you been enjoying the spooky season? We have, and we're excited to bring you some spooky content to help celebrate it! It's been a hot minute since our last patch, but we promise we've been working hard behind the scenes on all sorts of things to improve the game and make it more enjoyable for you. Firstly, have you seen our new key art? Our artist, Lauren, did a smashing job bringing it to life! We love it, and hope you do too. Next, we want to say a huge thank you to everyone that has purchased and played the game so far! We've loved your feedback and bug reports because it helps us identify and fix things faster, and helps us get to know what you want to see in the game. We love seeing how many of you have streamed it too! If you do plan to stream it, tag us when you announce you're going live on Twitter so we can retweet you then come watch. We love hanging out while you play to answer questions and get your feedback as you play the game.
First, we want to say a great big **THANK YOU** to everyone that has purchased the game and played it in this first week since release. It's really exciting to see so many of you enjoying this little game of ours. It's also been hugely helpful to be able to watch people that aren't us playing the game and to have you all reporting bugs, imbalances, and quality of life issues. We're loving all the feedback you've given us and are working hard to implement what we can.
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