Hello Lightsmiths!
We know you're all keen to find out more about what we have planned for the game, and we want to be as transparent with you about it as we can without giving too much away too soon and ruining some surprises.
So, here is our current planned roadmap!
As we work toward these and get closer to each milestone release we'll drop some hints about what is to come and finalise expected release dates.
Right now we're working on 0.5 - Animals, and we're very excited for the content that will be included in this update. We'd love to hear what your thoughts on what the 0.5 update will have, so head on over to our Discord to speculate and maybe get a hint or two from the devs if you're lucky.
We can't wait to tell you more soon.
The world has been plunged into eternal night, blanketed in darkness by eerie creatures that cannot survive in the light. Despite the gloom there is still hope as a rare source of light that grows from the ground has emerged, and a gifted few are able to manipulate it to their will; the Lightsmiths.
You are one of the rare individuals able to craft with light, and it’s up to you to keep your settlement running. Gather your materials, craft light sources in your forge, and help your fellow villagers survive. Slowly grow your settlement into a self-sustaining village that welcomes newcomers and stands as a beacon of hope in this dark and gloomy world, keeping the creatures of darkness at bay.
And whatever you do, don’t let the light go out.
Game Features
A world of darkness, use your light to find your way
Build up your factory
Manage your town and where the light goes
MINIMAL SETUP
OS: Linux
Processor: Dual CoreMemory: 2 GB RAMStorage: 300 MB available spaceSound Card: Any
Memory: 2 GB RAMStorage: 300 MB available spaceSound Card: Any
Storage: 300 MB available space
RECOMMENDED SETUP
OS: Linux
Processor: Dual CoreMemory: 4 GB RAMStorage: 300 MB available spaceSound Card: Any
Memory: 4 GB RAMStorage: 300 MB available spaceSound Card: Any